|Mario Kart Wii|
The box art for Mario Kart Wii
|Release date|| April 10, 2008|
April 30, 2009
April 27, 2008
April 11, 2008
|Mode(s)||Single Player, Multiplayer, Online Gameplay|
Three years or older.
|Manual(s)||Mario Kart Wii|
|Input methods||Wii Remote, Wii Remote+Wii Wheel, Wii Remote+Nunchuck, Classic Controller, GameCube Controller|
|Previous game||Mario Kart DS (2005)|
|Next game||Mario Kart 7 (2011)|
It is the first game in the Mario Kart series to allow the player to drive bikes. The game allows up to four players split-screen and allowed up to twelve player online matches using Nintendo Wi-Fi Connection. Included in the game is a channel for the Wii Menu called the Mario Kart Channel where a player can compare their scores with other players online.
The player can control the karts by using the Wii Wheel, a container for the Wii Remote which comes inside the game's box. By tilting the wheel, the player can steer. The B button on the rear of the wheel is to use items. The game can also be controlled using the Classic Controller or the GameCube Controller.
As in previous games, the player can participate in a Grand Prix, each containing four tracks in which points are gained for the player's position at the end of the race. The player must come within the top three players at the end of the Grand Prix to win a trophy.
There are 32 tracks in Mario Kart Wii. There are four sets of 'new' tracks, along with four sets of tracks which have appeared in previous titles in the Mario Kart series. Each set contains four tracks, and can be played entirely in Grand Prix mode.
A new addition to the series is motorbikes. In 100cc and 150cc, the player can participate using motorbikes. There are specific vehicles for each character. Some characters wear different costumes when driving different vehicles.
The game supports up to four players in offline multiplayer and supported up to twelve players online using Nintendo Wi-Fi Connection. Offline multiplayer includes Vs. and Battle modes, as in Mario Kart DS. In Vs. players can play against each other or in a team. In Battle mode, the players must play in teams. It isn't possible to unlock trophies or any other awards in multiplayer mode.
There are 24 playable characters in the game. 12 characters can be played from the start. An extra 12 can be unlocked through the single-player mode. The player can also play as their Mii, the first game in the series which uses this feature.
- * indicates that this is a character's first appearance in the Mario Kart series
|Character||Standard Criteria||Racing Criteria||Wi-Fi Criteria|
|Baby Luigi||Unlock 8 Expert Staff Ghost Data records in Time Trials||Play 3,150 races||Win 100 WFC Ghost races|
|Baby Daisy||Rank 1 Star or higher in all 50cc Wii Grand Prix Cups||Play 1,950 races||-|
|Toadette||Play Time Trials on all courses||Play 2,550 races||Win 1,000 WFC races|
|Dry Bones||Win the 100cc Leaf Cup||Play 1,050 races||-|
|Daisy||Win the 150cc Special Cup||Play 2,850 races||-|
|Birdo||Play Time Trials on 16 different courses||Play 1,350 races||Win 250 WFC races|
|Diddy Kong||Win the 50cc Lightning Cup||Play 450 races||-|
|Bowser Jr.||Rank 1 Star or higher in all 100cc Retro Grand Prix Cups||Play 3,450 races||-|
|King Boo||Win the 50cc Star Cup||Play 750 races||-|
|Rosalina||Rank 1 Star or higher in all Mirror Cups||Play 50 races with a Super Mario Galaxy save file, or play 4,950 races||-|
|Funky Kong||Unlock 4 Expert Staff Ghost Data records in Time Trials||Play 2,250 races||Win 25 WFC Ghost races|
|Dry Bowser||Rank 1 Star or higher in all 150cc Wii Grand Prix Cups||Play 4,350 races||-|
|Mii Outfit A||Win the 100cc Special Cup||Play 1,650 races||-|
|Mii Outfit B||Unlock all 32 Expert Staff Ghost Data records in Time Trials||Play 5,100 combined races and battles||Win 5,000 WFC Ghost races|
All of the characters in the game have their own set of bonuses that boost certain statistics for their vehicles. Units are out of 80.
|Character Stat Bonuses|
There are thirty-six total vehicles in this installment. 18 karts, 18 bikes, each divided into the 3 weight classes, making 6 available to each character, 3 are available from the start. Each has 7 stats which are shown during character selection:
- Speed: How high the top speed of the vehicle is.
- Weight: How heavy a vehicle is. Bikes are usually lighter than karts.
- Acceleration: How quickly the vehicle's top speed is achieved from a non-moving position.
- Handling: How tight the vehicles can normally turn.
- Drift: How tight the vehicle turns while using the drifting maneuver.
- Off-Road: How much speed the vehicle retains when off of the track.
- Mini-Turbo: When using the manual drift option, how effective a mini-boost will be.
|Small Karts||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Kart S||41||29||48||48||51||40||45||Out||-|
|Cheep Charger||34||24||64||56||59||45||54||Out||Rank 1 Star in all 50cc Retro Grand Prix Cups|
|Tiny Titan||46||35||43||43||29||64||40||Out||Unlock an Expert Staff Ghost Data record in Time Trials / Win 50 WFC races|
|Blue Falcon||60||29||35||29||43||24||29||Out||Win the Mirror Lightning Cup|
|Small Bikes||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Bike S||39||21||51||51||54||43||48||Out||-|
|Quacker||32||17||67||60||62||48||57||In||Win the 150cc Star Cup|
|Magikruiser||43||24||45||45||32||67||43||In||Play Time Trials on 8 different courses|
|Jet Bubble||48||27||40||40||45||35||37||In||Win the Mirror Leaf Cup|
|Medium Karts||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Kart M||46||45||40||43||45||35||40||Out||-|
|Super Blooper||50||40||35||37||21||54||35||Out||Win the 50cc Leaf Cup|
|Daytripper||34||45||51||59||32||48||54||Out||Win the 150cc Leaf Cup|
|Sprinter||64||48||27||24||37||21||24||Out||Unlock 24 Expert Staff Ghost Data Records in Time Trials / Win 3000 WFC races|
|Medium Bikes||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Bike M||43||37||43||45||48||37||43||Out||-|
|Zip Zip||41||35||45||51||29||62||45||Out||Win the 100cc Lightning Cup|
|Sneakster||62||40||29||27||40||24||27||In||Rank 1 Star in all 100cc Wii Grand Prix Cups|
|Dolphin Dasher||48||43||37||40||24||56||37||In||Win the Mirror Star Cup|
|Large Karts||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Kart L||48||59||37||40||40||35||35||Out||-|
|Piranha Prowler||55||67||29||35||35||29||27||Out||Win the 50cc Special Cup|
|Jetsetter||69||56||21||17||27||16||16||Out||Rank 1 Star in all 150cc Retro Grand Prix Cups|
|Honeycoupe||53||62||27||29||56||24||56||Out||Win the 150cc Lightning Cup|
|Large Bikes||Speed||Weight||Acceleration||Handling||Drift||Off-Road||Mini-Turbo||Drift-Type||How to Unlock|
|Standard Bike L||46||54||40||43||43||37||37||Out||-|
|Shooting Star||50||48||29||32||59||27||59||Out||Win the 100cc Star Cup|
|Spear||67||56||24||18||29||18||18||In||Unlock 12 Expert Staff Ghost Data records in Time Trials|
|Phantom||43||51||43||48||17||56||40||Out||Win the Mirror Special Cup|
There are 32 race tracks in Mario Kart Wii. Each track is part of a Grand Prix. There are eight different Grand Prix in the game, each comprising four tracks. Sixteen of these tracks are new tracks, however, the last sixteen are tracks from previous games in the series.
In addition to this, there are also ten Battle Courses, with five being new courses and five from previous titles in the series.
New Courses (Nitro Grand Prix)
Returning Courses (Retro Grand Prix)
|Shell Cup||Banana Cup||Leaf Cup||Lightning Cup|
|GCN Peach Beach||N64 Sherbet Land||DS Desert Hills||SNES Mario Circuit 3|
|DS Yoshi Falls||GBA Shy Guy Beach||GBA Bowser Castle 3||DS Peach Gardens|
|SNES Ghost Valley 2||DS Delfino Square||N64 DK's Jungle Parkway||GCN DK Mountain|
|N64 Mario Raceway||GCN Waluigi Stadium||GCN Mario Circuit||N64 Bowser's Castle|
Staff Ghosts are ghosts which represent the time made by the Nintendo staff. There are Normal Staff Ghosts, and Expert Staff Ghosts, which are unlocked by beating a certain time ahead of the Normal Staff Ghost.
Normal Staff Ghosts
|Course||Staff Name||Time||Character||Vehicle||Wii Wheel||Drift|
|Moo Moo Meadows||Nin★YuNya||01:37.856||Baby Daisy||Booster Seat||Yes||Auto|
|Toad's Factory||Nin★Misa||02:22.480||Toad||Jet Bubble||Yes||Manual|
|Mario Circuit||Nin★==Kony||01:44.777||Mario||Zip Zip||Yes||Manual|
|DK Summit||Nin★mokke||02:34.693||Donkey Kong||Standard Bike L||Yes||Manual|
|Wario's Gold Mine||Nin★morimo||02:19.585||Wario||Wario Bike||Yes||Manual|
|Koopa Cape||Nin★Rose||03:03.022||Koopa Troopa||Cheep Charger||No||Manual|
|Maple Treeway||Nin★pico||02:58.633||Diddy Kong||Classic Dragster||Yes||Manual|
|Grumble Volcano||Nin★Gorin||02:28.237||Dry Bowser||Offroader||Yes||Manual|
|Dry Dry Ruins||Nin★Kei||02:30.949||Yoshi||Classic Dragster||Yes||Manual|
|Moonview Highway||Nin★KOZ★||02:16.802||Peach||Standard Kart M||Yes||Manual|
|Bowser's Castle||Nin★YABUKI||03:04.836||Bowser||Piranha Prowler||No||Manual|
|Rainbow Road||Nin★Konno||03:05.895||Rosalina||Shooting Star||No||Manual|
|GCN Peach Beach||Nin★HIRO||01:34.233||Peach||Daytripper||No||Manual|
|DS Yoshi Falls||Nin★DoTak||01:16.461||Yoshi||Zip Zip||No||Manual|
|SNES Ghost Valley 2||Nin★YOKO||01:06.595||King Boo||Standard Kart L||Yes||Manual|
|N64 Mario Raceway||Nin★Ichiro||02:14.799||Baby Mario||Bit Bike||Yes||Manual|
|N64 Sherbet Land||Nin★Sakat||02:48.651||Baby Luigi||Quacker||Yes||Auto|
|GBA Shy Guy Beach||Nin★Kato||01:45.568||Koopa Troopa||Cheep Charger||Yes||Manual|
|DS Delfino Square||Nin★iwaco||02:41.807||Wario||Wario Bike||Yes||Manual|
|GCN Waluigi Stadium||Nin★NARI★||02:32.882||Waluigi||Standard Bike L||No||Manual|
|DS Desert Hills||Nin★CHIA||02:10.233||Dry Bones||Standard Bike S||No||Manual|
|GBA Bowser Castle 3||Nin★Fukuda||02:58.304||Dry Bowser||Standard Kart L||Yes||Manual|
|N64 DK's Jungle Parkway||Nin★Matt||02:58.264||Donkey Kong||Phantom||Yes||Auto|
|GCN Mario Circuit||Nin★♪Miz||01:59.771||Mario||Standard Bike M||Yes||Manual|
|SNES Mario Circuit 3||Nin★iwaco||01:38.880||Baby Mario||Standard Kart S||Yes||Manual|
|DS Peach Gardens||Nin★Ito.y||02:34.894||Baby Peach||Magikruiser||Yes||Manual|
|GCN DK Mountain||Nin★♪msk||02:57.744||Funky Kong||Wario Bike||Yes||Manual|
|N64 Bowser's Castle||Nin★GASK2||03:19.323||Bowser Jr.||Standard Kart M||Yes||Manual|
Expert Staff Ghosts
|Course||Staff Name||Time||Character||Vehicle||Wii Wheel||Drift|
|Luigi Circuit||Nin★Uta♪||01:19.419||Luigi||Mach Bike||Yes||Manual|
|Moo Moo Meadows||Nin★Tkym||01:25.909||Baby Daisy||Bullet Bike||No||Auto|
|Mushroom Gorge||Nin★Miki||02:01.011||Toadette||Mini Beast||No||Manual|
|Toad's Factory||Nin★GQO||02:05.593||Toad||Blue Falcon||No||Manual|
|Coconut Mall||Nin★MUGI★||02:13.333||Daisy||Wild Wing||Yes||Manual|
|DK Summit||Nin★KOZ★||02:17.546||Donkey Kong||Flame Flyer||Yes||Manual|
|Wario's Gold Mine||Nin★♪Ryo||02:04.800||Wario||Flame Flyer||No||Manual|
|Daisy Circuit||Nin★Taeko||01:41.362||Daisy||Mach Bike||No||Manual|
|Koopa Cape||Nin★morimo||02:41.370||Koopa Troopa||Jet Bubble||No||Manual|
|Maple Treeway||Nin★MUGI★||02:37.812||Diddy Kong||Sneakster||No||Manual|
|Grumble Volcano||Nin★aki||02:11.852||Dry Bowser||Spear||No||Manual|
|Dry Dry Ruins||Nin★Akito||02:14.286||Yoshi||Sneakster||Yes||Manual|
|Moonview Highway||Nin★Koh||02:04.163||Peach||Mach Bike||Yes||Manual|
|Bowser's Castle||Nin★Masa||02:42.098||Bowser||Flame Runner||No||Manual|
|GCN Peach Beach||Nin★Taeko||01:23.140||Peach||Dolphin Dasher||Yes||Manual|
|DS Yoshi Falls||Nin★FJ||01:09.175||Yoshi||Turbo Blooper||Yes||Manual|
|SNES Ghost Valley 2||Nin★sira〉||00:58.907||King Boo||Spear||No||Manual|
|N64 Mario Raceway||Nin★Yuuki||01:59.053||Baby Mario||Mini Beast||No||Manual|
|N64 Sherbet Land||Nin★FJ||02:28.356||Baby Luigi||Blue Falcon||No||Manual|
|GBA Shy Guy Beach||Nin★Matt||01:32.867||Koopa Troopa||Magikruiser||No||Manual|
|DS Delfino Square||Nin★TARO||02:24.169||Wario||Honeycoupe||No||Manual|
|GCN Waluigi Stadium||Nin★♪Ryo||02:12.367||Waluigi||Piranha Prowler||No||Manual|
|DS Desert Hills||Nin★solami||01:52.686||Dry Bones||Tiny Titan||Yes||Manual|
|GBA Bowser Castle 3||Nin★A24||02:39.391||Dry Bowser||Flame Runner||No||Manual|
|N64 DK's Jungle Parkway||Nin★Syun1||02:37.782||Donkey Kong||Flame Flyer||Yes||Manual|
|GCN Mario Circuit||Nin★Dai8||01:49.939||Mario||Wild Wing||No||Manual|
|SNES Mario Circuit 3||Nin★Shige||01:26.659||Baby Mario||Bullet Bike||No||Manual|
|DS Peach Gardens||Nin★==Kony||02:16.777||Baby Peach||Mini Beast||Yes||Manual|
|GCN DK Mountain||Nin★Miyam||02:38.130||Funky Kong||Flame Flyer||Yes||Manual|
|N64 Bowser's Castle||Nin★Kentan||02:55.933||Bowser Jr.||Sneakster||Yes||Manual|
|New Battle Arenas||Retro Battle Arenas|
|Block Plaza||SNES Battle Course 4|
|Delfino Pier||GBA Battle Course 3|
|Funky Stadium||N64 Skyscraper|
|Chain Chomp Wheel||GCN Cookie Land|
|Thwomp Desert||DS Twilight House|
Items play a fundamental part in Mario Kart Wii. Items are received through item boxes, which are sparkly and have a question mark on them are usually scattered in groups throughout a course, often in a horizontal line. The item is then stored for use whenever the racer wishes (except in the case of the Thunder Cloud, which is immediately activated). Items can be split into two categories, aggressive items, and strategic items. Normally, the lower the player's position in the race, the rarer and more useful items they will receive from item boxes to help balance the gameplay.
Aggressive items are any items that will affect other players in a way that another racer's vision is blocked, stops, or loses speed, such as the red shell. The aggressive items are:
|Triple Bananas||Gives the player a trail of three bananas.|
|Fake Item Box||This item imitates an Item Box, which is colored red and the ? mark is flipped upside down.|
|Green Shell||Can be thrown backwards or forwards, and bounces off of obstacles several times before being destroyed.|
|Triple Green Shells||Surrounds the racer with three green shells.|
|Red Shell||A homing shell that locks on to a nearest opponent.|
|Triple Red Shells||Three red shells that surround the racer.|
|Spiny Shell||Locks on to the racer in first place.|
|Blooper||Squirts ink on any opponent ahead of the user, limiting vision.|
|Thunderbolt||Strikes every racer temporarily slowing them down and lose their item.|
|POW Block||Causes any racer to spin out and lose their items once used by the user.|
Strategic items are items such as the Mushroom, which will assist in the race, without affecting the other racers without effort from the racer (e.g. The mushroom can only affect another racer if the other racer is rammed with the mushroom). Such items are:
There is a well-known glitch in Mario Kart Wii. When used, it allows each player in split-screen multiplayer to use the same character, which is not usually allowed. It can be caused by doing the following:
- One person selects and then deselects a character.
- The next player selects and then deselects the same character.
- Other players who want the character must do the same.
- Go back one screen then return to the character selection screen.
At the screen, all player icons should be on the same character, which can then be used in-game.
The downsides to using this glitch may include worse graphics for that particular character, like sitting on.....nothing! Also, if multiple human players using the same character make it to the top 3 at the end, a Mii will show up instead. This particularity is for better distinguishing players between them, without any confusion.
There is another glitch in Mario Kart Wii. When used, it starts a DDoS Attack (sometimes called a dodos attack). It can be caused by doing the following:
- Go on a WiFi race.
- Use MrBean35000vr's character select cheat and then go back.
When the race starts, the camera should be in live mode, focused on Player 1, where the position of that player is shown in the HUD. After each lap completed by Player 1, Lakitu does not appear nor lap sound. When the game ends for the other players, it will still be going for you, and if you stay long enough, all players should start to leave until you get disconnected. During the race, there is a Mario by the name of Player. That's you, but you wouldn't be able to control it.
By the end of 2009, Mario Kart Wii had sold over 21 million copies. It sold 300,000 copies alone on its release day in Japan.
GameSpot commented that the game 'proves that the franchise is just as relevant and fun as ever' and gave it a score of 8.5. IGN UK said that the game featured 'some exceptional track design' and commented that this was 'Mario Kart done right', giving the game a score of 8.9. However, the game was criticized for its offline battle mode. The average score for the game on GameRankings is 82%.
- ↑ Attack of the Dodos
- ↑ "Financial Results Briefing for Nine-Month Period Ended December 2009" Nintendo.
- ↑ Mario Kart Wii Review at GameSpot
- ↑ Mario Kart Wii UK Review at IGN
- ↑ Mario Kart Wii Reviews at GameRankings
- This game was called Mario Kart X when in development.
- This game is now included, with a Wii Wheel, with the Wii for $249.99. It is also available for the Black Wii.
- This game marks Funky Kong's first appearance in a Mario series game.
- As of May 20th, 2014, the Wi-Fi connection for Mario Kart Wii, and other games for the Wii, was discontinued.
- The 3rd party game company SEGA asked Nintendo if their mascot, Sonic the Hedgehog, could be added in the game, but Nintendo refused the offer.
- In 2013, a 75 year old elder lost consciousness while driving. Then, her 10 year old grandson drove the car they were in to the hospital. The kid stated he learned to drive by playing Mario Kart Wii.
- This marks Baby Daisy's first appearance.
- This is the only 2003 and later game in which the player can not tell what items other people have; in Mario Kart: Double Dash!!, characters hold their items; in Mario Kart DS and Mario Kart 7, items are listed on the mini map; and in Mario Kart 8, items are listed on the GamePad as well as being held by the players.
|Super Mario Kart · Mario Kart 64 · Mario Kart: Super Circuit · Mario Kart: Double Dash!! · Mario Kart DS · Mario Kart Wii · Mario Kart 7 · Mario Kart 8|
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