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Koopatrols
Koopatrol
Two members of the Koopatrol
First Game Paper Mario (2001)
Appearances Paper Mario
Paper Mario: The Thousand-Year Door
Located (Paper Mario)
Bowser's Castle
Princess Peach's Castle
Leader Bowser
Attacks Charging
Spiking
Defeated by By Hammer

The Koopatrols are recurring enemies in the Paper Mario series. This type of enemy is commanded by Bowser to guard his castle and Princess Peach's Castle. They are capable of summoning other members of the Koopatrola to help during battle.

Appearances

Paper Mario

Koopatrols are only fought in Bowser's Castle of this game. Some of them are needed to be defeated since they may hold important items such as keys. In battle, the Koopatrols attack mainly by shell slamming into Mario. They can also power themselves up and deal more damage on the next turn. It is recommened to use Lady Bow's Outta Sight move in order to avoid this. Mario must be careful when encountering a Koopatrol as they will try to get a First Strike against him.

Paper Mario: The Thousand-Year Door

Koopatrols are seen as regular enemies of Rogueport Sewers after Chapter 5 has been completed along with Hammer Bros. and Magikoopas. The Koopatrols acts the very same as they did in the previous game.

Battle Statistics

Koopatrol
PMKoopatrol HP 8 Attack 4 Defense 3 (standing), 0 (flipped) Type Ground, Top-Spiky (normal), Ground (flipped)
Level 25 Strong None Weak None Moves Shell Toss (4), Charge Up, Shell Missile (10), Summon Friend (sommon Koopatrol), Stand Up
Sleep? Good, 2 (normal), Immune (charged) Dizzy? Good, 3 (normal), Immune (charged) Shock? Good, 3 (normal), Immune (charged) Shrink? Good, 3 (normal), Immune (charged)
Stop? Good, 3/4 (normal), Immune (charged) Fright? Good (standing), Immune (flipped) Air Lift? Good Hurricane? Good
Coins 2 + 0-3 Items Super Shroom Run 36 Location(s) Shy Guy's Toy Box, Bowser's Castle
Tattle This is a Koopatrol. They're elite Koopa soldiers. These are the highest-ranked guards of Bowser's Castle. Max HP: 8, Attack Power: 4, Defense Power: 3 In case you hadn't noticed, they're fitted with spikes. Don't jump on 'em. When their HP drops low, they'll charge up power for one last-ditch attack. The power of this desperate attack is 10. They've also been known to call in reinforcements when they're in trouble. Don't underestimate these nasty Koopas, Mario.

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