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For the enemy from Super Mario World 2: Yoshi's Island, see Fuzzy (Super Mario World 2: Yoshi's Island).
"I changed my mind, sucker! How about a fight?!"
—Fuzzy

Fuzzies (チョロボン Chorobon?) are odd, parasitic enemies that debuted in Super Mario World. These furry creatures are capable of sucking away enemies' health with a bite. They possess two strabismus eyes and large teeth. Despite displaying some level of intelligence and the ability to speak, Fuzzies are, for the most part, wild and uncivilized beings. Fuzzies have the ability to secrete webbing-like strands from their bodies, though this ability has largely been phased out in modern times.

Profile[]

Fuzzies are small, limbless creatures covered in shaggy fuzz, typically black but they can appear in many different colors. Their only other major features are a large mouth with four flat, crooked teeth and a pair of wild, bugged-out eyes. Having no legs, they simply hop from place to place, making a soft "boing" sound with each jump. If they spot Mario, they will immediately race towards him to attack, jumping on his head to suck away precious life energy and filling their own in turn. This parasitic attack makes Fuzzies especially difficult to defeat if the players unprepared.

In Super Mario series[]

Super Mario World[]

Fuzzy Duo

Two Fuzzies in Super Mario World.

Fuzzies make their debut in Super Mario World, in this game, they can typically be found in levels of Forest of Illusion and other platforming levels. Fuzzies are seen moving along tracks and can cause damage to Mario/Luigi upon contact. Fuzzies move quickly but they're relatively easy to avoid. Fuzzies can only be defeated by either swallowing them with Yoshi or by tossing an object such as a Koopa Shell at them.

New Super Mario Bros. Wii[]

Fuzzy Tracks

Mario and the Toads encounter several Fuzzies.

Fuzzies return in New Super Mario Bros. Wii after an absence from New Super Mario Bros., in this game, they once again retain their abilities of moving along tracks however this time, they can also fall from a track at it's end only to fall to a new track. Fuzzies are commonly found in groups requiring some maneuvers to avoid. Fuzzies are immune to stomps but they can be defeated with the effects of a Fire Flower or Starman, they can also be frozen with the effects of an Ice Flower or Penguin Suit, Fuzzies tend to stay frozen longer than most other enemies and while frozen, they can be used as a platform for reaching higher ledges. This game also introduces a larger sub-species of Fuzzy called the Mega Fuzzy, both varieties can only be found in World 7-3 and World 9-5.

Super Mario Galaxy 2[]

Fuzzy Pole

A Fuzzy moving along a pole.

Fuzzies appear again in Super Mario Galaxy 2 making their debut in a 3D Mario game. In this game, they can be found in several Galaxies such as the Honeybloom Galaxy and the Flipsville Galaxy, they can be seen either following tracks or moving along poles. Touching a Fuzzy causes damage so be sure to avoid them. Fuzzies can only be defeated by drilling into them with the effects of a Spin Drill. Fuzzies also tend to have smoke omitting from them in this game.

Super Mario 3D Land[]

Fuzzy Tightropes

Several Fuzzies move along the Tightropes.

Fuzzies return in Super Mario 3D Land this time commonly being found in sky themed levels and snow levels such as World 3-4. Fuzzies are often times seen moving along tightropes and precision usually required to avoiding them. Fuzzies are typically found in groups and can only be defeated with the effects of a Starman, Statue Leaf, or an Invincibility Leaf.

New Super Mario Bros. 2[]

Fuzzy Caves

Many Fuzzies in the Cavern.

Fuzzies reappear in New Super Mario Bros. 2. In this game, they can be found in a couple levels such as World 2-A and World 4-C, Fuzzies once again move along tracks just as they did previously however this time, they can also move at varying speeds as well. Fuzzies can be beaten with the effects of a Fire Flower, Starman, Super Leaf, Gold Flower, or an Invincibility Leaf. Mega Fuzzies also return in this game (albeit much larger than before), unlike most enemies, Fuzzies are not affected by the Gold Rings.

New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[]

Fuzzy Cliffs

Mario and Yoshi bouncing on the Fuzzies.

Fuzzies also appear in New Super Mario Bros. U as well asNew Super Luigi U and New Super Mario Bros. U Deluxe. In these games, they can be found in several levels such as Fuzzy Clifftop and several levels of Meringue Clouds (Fuzzies also appear in the Enemy Course of Meringue Clouds as well). Fuzzies retain their usual behavior from before (moving along tracks and hopping from them) however some are also seen floating idly in midair as well (sometimes even in Water Bubbles). Mega Fuzzies also return in this game and just as before, both can be beaten with the effects of a Fire Flower or Starman and can also be frozen with the effects of an Ice Flower or Penguin Suit to use as a makeshift platform, additionally, Yoshi can bounce on Fuzzies harmlessly.

Super Mario 3D World / Super Mario 3D World + Bowser's Fury[]

3D Fuzzy Logic

Many Fuzzies circling the Clear Pipes.

Fuzzies return in Super Mario 3D World and Super Mario 3D World + Bowser's Fury. In these games, they can be found in several levels such as Shadow-Play Alley and Clear Pipe Cruise. Fuzzies can be seen moving along set paths and can also travel through Clear Pipes as well. Fuzzies can only be beaten with the effects of a Starman, Lucky Bell, Potted Piranha Plant, Invincibility Bell, or an Invincibility Leaf. A Fuzzy Horde also appears in this game appearing in Fuzzy Time Mine and Floating Fuzzy Time Mine, the Fuzzy Horde is invincible and incredibly lethal as it can kill you instantly even if you're under the effects of a Starman, Invincibility Leaf, or Invincibility Bell.

In the Bowser's Fury side of Super Mario 3D World + Bowser's Fury, Cat Fuzzies can also be seen.

Super Mario Odyssey[]

Fuzzy Transition Odyssey

Fuzzies transitioning between the 3D and 8-bit themes in the Lost Kingdom.

Fuzzies return in Super Mario Odyssey. In this game, they retain their behavior from before and move along set tracks as well as electrical wires. Fuzzies can also be found in 8-bit sections as well (and in some cases can even move into them as well). Fuzzies can be found in the Metro Kingdom, Lake Kingdom, Wooded Kingdom, Lost Kingdom, Mushroom Kingdom, Moon Kingdom, and the Darker Side and cannot be defeated in this game.

In Paper Mario series[]

Paper Mario[]

Fuzzies make a comeback in Paper Mario, where a large gang of them are revealed to inhabit the shady woods behind Koopa Village. These creatures attack by draining HP from Mario and his allies. When not in battle, they move around by hopping and can secrete webs from their bodies to hang from, much like Silkworms.

Upon his arrival in Koopa Village, Mario finds it under attack by a mob of Fuzzies who are harassing the peaceful Koopa Troopa inhabitants and attempting to steal their Shells. After defeating the apparent leader of the Fuzzies, who had stolen the Shell of Kooper, the Fuzzies promise to behave and stop attacking the village... well, at least for a while.

In addition, a Fuzzy can be encountered in Shy Guy's Toy Box if Princess Peach informs Bowser that Fuzzies are one of Mario's worst fears. Kammy Koopa then warps a Fuzzy into the Toy Box to guard a treasure chest and challenge Mario.

Two stronger varieties of Fuzzies called Jungle Fuzzies and Forest Fuzzies also appear in this game. The former sucks up three Flower Points and the latter is merely a stronger variety that sucks up three HP. Most notably, wearing the Zap Tap badge will make Mario completely immune from being harmed by the Fuzzies.

Also, an aqua-blue colored Fuzzy was intended to appear, but it never made it into the game's final build.

Paper Mario: The Thousand-Year Door[]

Fuzzies reappear in Paper Mario: The Thousand-Year Door. In this game, they are first seen in Shhwonk Fortress appearing commonly in the underground sewers. They once again have the ability to suck on Mario's HP to replenish their own however this time, they can also do the same to Mario's partners as well. A single Fuzzy also appears in the Glitz Pit as one of the three members of The Fuzz fighting team. Fuzzies are also seen in floors 1-9 of the Pit of 100 Trials.

Flower Fuzzies and Green Fuzzies are also seen in this game primarily appearing in Keelhaul Key, the Gold Fuzzy also appears as a mini boss fought in Shhwonk Fortress accompanied by a Fuzzy Horde, a mass of other Fuzzies which acts as his many bodyguards when his health is low.

Super Paper Mario[]

Fuzzies return in Super Paper Mario, in this game, they make an appearance as enemies on the Planet Blobule and the Flipside Pit of 100 Trials. Unlike their previous appearances, they no longer drain HP but attack other creatures by bouncing into them. In addition to the Pink Fuzzy, the game introduces the most perilous type of Fuzzy, known as the Dark Fuzzy which can only be found in the Flopside Pit of 100 Trials.

Paper Mario: Sticker Star[]

Fuzzies are seen again in Paper Mario: Sticker Star. In this game, they retain their appearance from the previous games in the series (being one of the few enemies to do so), Fuzzies can only be found in Whiteout Valley and are seen traveling along the track-wire that the ski lifts are attached to and drop down at Mario as he passes by engaging him in battle. Mario either sway his chairlift forward or backward to evade the Fuzzies or he can jump in his chairlift to knock away the Fuzzies the moment they reach his chair, if Mario is frozen by an Ice Bro. in the background and a Fuzzy lands on him, Mario, the Fuzzy will score a First Strike on Mario.

In battle, the Fuzzies attack by bouncing on Mario's head, additionally, the Fuzzies can also multiply themselves as they take damage (the new Fuzzies emerge with full HP) so be sure to clear them out quickly. Fuzzies themselves however have very low HP and most attacks will be able to take them out in a single shot.

Paper Mario: Color Splash[]

Fuzzies reappear in Paper Mario: Color Splash, maintaining their appearance and attacks from the previous games, they once again attack Mario by bouncing on his head and by multiplying however this time, if there are multiple Fuzzies, they may also form a group attack and in some cases, they can preform a blowback attack which causes more damage. They can be encountered in The Golden Coliseum, Redpepper Volcano, Toad Trainworks, and Sunset Express. If Mario jumps on them or hits them with his hammer as a First Strike attack outside of battle, they can be defeated instantly without engaging in a battle. Additionally, Fuzzy Stacks can be found in Redpepper Volcano and Toad Trainworks.

Paper Mario: The Origami King[]

While regular Fuzzies are absent from Paper Mario: The Origami King, Origami Fuzzies appear instead. They are regular Fuzzies that have been morphed into Folded Soldiers by King Olly and his team.

In Mario & Luigi series[]

Mario & Luigi: Superstar Saga[]

Fuzzbush Fuzzy

A Fuzzbush sending out a Fuzzy to attack.

Fuzzies appear in Mario & Luigi: Superstar Saga, in this game, they appear as part of the Fuzzbush's attack, the Fuzzbush sends several Fuzzies (which slide along the ground) at Mario and Luigi who must jump over them. If they are hit by a Fuzzy, they will be Poisoned, interestingly, Fuzzies are shown to be purple in this game rather than their usual black color.

Mario & Luigi: Paper Jam[]

While regular Fuzzies don't appear in Mario & Luigi: Paper Jam, Paper Fuzzies do.

Mario & Luigi: Superstar Saga + Bowser's Minions[]

Fuzzbush Fuzzy DX

A Fuzzbush attacks with a Fuzzy.

Fuzzies return in Mario & Luigi: Superstar Saga + Bowser's Minions once again appearing as projectiles launched by Fuzzbushes. Just as before, the sliding Fuzzies can Poisoned Mario or Luigi upon contact if not jumped over. Fuzzies are also seen in Minion Quest: The Search for Bowser as a common weapon used by the Fuzzbushes during their attacks. In this game, Fuzzies return to their usual black color unlike their purple color seen in the original.

In Mario Party series[]

Mario Party: Island Tour[]

Buzz a Fuzzy

Many Fuzzies in the Air.

Fuzzies make their Mario Party series debut in Mario Party: Island Tour, in this game, they can found in the minigame Buzz a Fuzzy where players have to shoot their crossbow and hit as many Fuzzies as possible. Whichever player hits the most Fuzzies is the winner. Fuzzies also appear as one of the selectable options in the two minigames Match Faker and Tap Dash.

Mario Party 10[]

Fuzzy Fliers

Players dodging the Fuzzies and a Mega Fuzzy.

Fuzzies appear again in Mario Party 10, in this game, they can be found as a hazard on the Airship Central board. Here, they appear as hazards that can take away Mini Stars, Fuzzies also appear in a couple minigames such as Fuzzy Fliers where they (alongside Mega Fuzzies) appear as obstacles that can weaken the players' clouds. Fuzzies also appear in the minigame Meanie Match as one of the selectable enemies.

Mario Party: Star Rush[]

Dodge Fuzzy Get Dizzy

Toad spins around and dodges the Fuzzies.

Fuzzies are seen again in Mario Party: Star Rush, in this game, they appear in the minigame Dodge Fuzzy, Get Dizzy as an obstacle to avoid as the players spin up the tower. If a player is hit by a spinning Fuzzy, they will be stunned for a few seconds giving their rivals a significant upper hand.

Super Mario Party[]

Screenshot 10 - Super Mario Party

Several Fuzzies in the minigame.

Fuzzies return in Super Mario Party, in this game, they can be found in the Fuzzy Flight School minigame as the primary obstacle the players must avoid as they fly their jets. If a player is hit by a Fuzzy, they will be stunned for a few seconds which gives their rivals an advantage. A Fuzzy also appears as one of the selectable options in the Absent Minded minigame.

In Captain Toad: Treasure Tracker[]

Fuzzy Under

Toadette near some Fuzzies.

Fuzzies appear again in Captain Toad: Treasure Tracker. In these games, they retain the behavior from before (moving along set paths) and appear in Clear Pipe Puzzleplex, Biddybud Snow Stroll, Poison Canal Cannon Run, Shadow-Play Alley, and Clear Pipe Cruise. Fuzzies can only be beaten with the effects of an Invincibility Mushroom and do not react in any way to the touch screen/pointer interaction unlike most other enemies in the game.

Game data[]

Paper Mario series
Paper Mario
Fuzzy
PM Fuzzy idle LVL 6 HP 3 ATK 1 DEF 0
Sleep? 95%, 0 Dizzy? 90%, 0 Shock? 75%, 0 Shrink? 75%, 0
Stop? 100%, 0 Fright? 95% Air Lift? 95% Hurricane? 95%
Coins 1 + 0-1 Strong None Weak None Type Ground
Moves Item drop Run Location(s)
Kissy-Kissy (1, recovers health according to damage) None 32 Koopa Village, Shy Guy's Toy Box
Tattle
"This is a Fuzzy. Why do Fuzzies always jump up and down? They need to chill out! Max HP: 3, Attack Power: 1, Defense Power: 0 The problem with Fuzzies is their quickness. It's really tough to time their attacks. If they latch on to you, watch out! They'll absorb your HP."
Paper Mario: The Thousand-Year Door
Fuzzy
PMTTYD Fuzzy
Level 8 Max HP 3 Attack 1 Defense 0 Exp. points 0 Coins 0 - 1
Sleep? 95% Stop? 95% Dizzy? 90% Confuse? 95% Burn? 100% Freeze? 80%
Tiny? 90% Soft? 95% Fright? 95% Gale Force? 90% KO? 100% Bestiary no. 50
Locations Items Moves
Shhwonk Fortress, Glitz Pit, Pit of 100 Trials (Levels 3, 5, 8) Dried Shroom*, Fire Flower, Honey Syrup*, HP Drain, Mushroom, POW Block*, Sleepy Sheep, Stopwatch, Tasty Tonic*, Volt Shroom* Kissy-Kissy (1, recovers health according to damage, Piercing)
Log
A parasite that sucks up its opponent's HP to replenish its own. Fuzzies are so hyper that it's hard to time your Guard Action Command.
Tattle
"That's a Fuzzy. What a hyper little guy, huh? Cut back on the caffeine! Max HP is 3, Attack is 1, and Defense is 0. Those things suck up your HP and use it to replenish their own! Isn't that the worst? I mean, EW! Doesn't that just sound totally gross? Anyway, guard against them by pressing A Button the MOMENT they release you. The timing is pretty hard to master, so, uh, practice up! These things really suck… HP."
Super Paper Mario
Stats
Fuzzy
Fuzzy SPM sprite
Max HP Attack Defense Score
5 1 0 400
Locations Items
Planet Blobule (4-2), Castle Bleck Foyer (8-2), Flipside Pit of 100 Trials (Room 23) Life Shroom
Tattle
"That curious, bouncing ball of fur is a Fuzzy... Nobody knows why they bounce... Max HP is 5 and Attack is 1. No remarkable abilities aside from the bouncing... I suggest you keep your distance until you can predict its erratic movements..."
Catch Card
Catch Card
SPM Fuzzy Catch Card
Name Fuzzy
Number 63
Rarity
Sell Price 2
Acquisition Card Shop; Catch Card/SP
Description
What dark and evil thoughts dwell in this beast's brain? And what's so fuzzy about it anyway? It doesn't look too cuddly.
Paper Mario: Sticker Star
Fuzzy
Fuzzy PMSS sprite
Max HP 6 Attack 3 Defense 0 Stickers N/A
Locations Moves
Whiteout Valley Slam (3), Multiply (creates another Fuzzy)
Paper Mario: Color Splash
Fuzzy
Fuzzy idle animation PMCS
HP Type Strong Weak
14 Normal None None
Dropped items Locations Moves
Hammer Scraps: 5
Red paint: 12
Blue paint: 12
Yellow paint: 12
Orange paint: 6
Green paint: 6
Purple paint: 6
The Golden Coliseum
Toad Trainworks
Sunset Express
Redpepper Volcano
Body Attack (3), Group Attack (3), Blowback Attack (12)

Nomenclature[]

  • Español: El Peludito (means "furry"; second declension, gen. Peluditis)
  • Portugués: A Carracita (from A Carraça (tick); first declension, gen. Carracites)
  • Italiano: Stordino (from Stordire (to stun); second declension, gen. Stordinis)
  • Français: L'ébouriff (From Ébouriffé (tousled))

Trivia[]

Gallery[]

Hat mario To view Fuzzy's
image gallery, click here.


Navigation[]

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