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In Super Mario series[]
Super Mario Bros.[]
Bowser and his army invade and conquer the Mushroom Kingdom, using a spell to transform the citizens into inanimate objects as well as kidnapping the only one capable of undoing the curse, Princess Toadstool. One of Bowser's impostors, Fake Bowsers, appears at the end of each level, but the real Bowser himself is at World 8-4.
Like his dopplegangers, Bowser stands on the bridge spitting fireballs and jumping into the air. Bowser also throws hammers like some of the later Fake Bowsers encountered. Hitting Bowser with five fireballs or touching the axe on the other side of the bridge causes Bowser to fall into the lava, defeating him and saving Princess Toadstool.
Due to graphic limitations, the in-game Bowser does not seem to have hair, although the official artwork for the game, as well as the remake in Super Mario All-Stars, depicted him with hair. Bowser throws hammers in Super Mario Bros., similar to the Hammer Bros., but this ability has largely been dropped; exceptions being throwing hammers with magic in Super Princess Peach, and he also threw hammers at the beginning of Super Mario RPG: Legend of the Seven Stars, and uses them as his primary attack in Mario & Luigi: Superstar Saga when he is teaming up with Popple, while Dry Bowser (his skeletal form) in New Super Mario Bros. and New Super Mario Bros. 2 throws bones in a similar manner.
Super Mario Bros.: The Lost Levels[]
Bowser repeats his plan in Super Mario Bros.: The Lost Levels, using black magic to transform the kingdom's inhabitants and kidnapping Princess Toadstool to stop her from undoing the spell. He holds her in his own castle while the Mushroom Retainers are held by his impostors in the other castles.
Bowser again resides in the eighth castle, with the same attacks as the original: throwing hammers and breathing fireballs at Mario and Luigi. The arena, however, is aesthetically different, having two pillars of blocks on the ceiling, the second having a Fire Bar on the end. Also in this final castle is a mysterious dark-shaded look-alike of Bowser, sometimes identified as his "brother". Grabbing the ax at the end of the bridge once again causes Bowser to fall into the pit of lava, allowing Mario to rescue the princess. In the SNES All-Stars remake, Bowser is later found in the castle located in World D, and the same strategy is used to defeat him (the original FDS version instead had a fake Bowser being fought).
Super Mario Bros. 3[]
Bowser returns, along with newcomers such as Boom Boom and the Koopalings, in Super Mario Bros. 3. While the Mario Bros. are scrambling to save the Mushroom World from the Koopalings, Bowser kidnaps Princess Toadstool and takes her to his homeworld, Dark Land. He will inform Mario and Luigi of this via personal letter if the player frees Pipe Land from Ludwig, but they can also warp directly to Dark Land and skip this. Upon reaching the final room of Bowser's Castle, Bowser falls in to start the battle. His attack pattern involves breathing two fireballs at Mario, then leaping into the air and attempting to Ground Pound him. Whenever Bowser Ground Pounds a pair of blocks, they get destroyed, so the player's character has to trick him into destroying blocks, because when Bowser destroys an entire column of blocks, he falls down the massive pit and hits the ground. Alternatively, Bowser can also be defeated by throwing 35 fireballs at him as Fire Mario or least three hammers as Hammer Mario.
In the remake Super Mario Advance 4: Super Mario Bros. 3, Bowser's appearance in the main game is largely the same as the original, although he will also send a letter revealing he kidnapped Princess Peach if the player managed to warp to Dark Land as if the player had already beaten Pipe Maze. Besides the main game, he also appears in the World-e levels, with his first appearance being the twenty-seventh level, Bowser's Last Stand. This level is a compilation of obstacles from the previous Bowser's Castles, ending with the Super Mario Bros. 3 Bowser fight; however, a set of blocks that Bowser can break through are placed in the air. The description for the card implies that he was guarding a secret treasure room from intruders. He also appears in the thirtieth and final e-Reader level, Bowser's Airship 2, where he is fought again at the end. This time, however, the entire room is composed of the blocks seen in the original room, as well as blocks that he cannot break. Although he does not appear in the preceding level, Bowser's Airship 1, he is mentioned in the level, and the card's commentary has him alluding to his Airship's size not being the only thing that made it impressive. For obvious reasons, he features as the key art for the three cards. He also was in the Mario Bros. remake that's included in the game.
Super Mario World[]
Bowser retains his role as the final boss, appearing at the end of Valley of Bowser. The Koopalings, also make an appearance. The game marks the first appearance of the Koopa Clown Car, a vehicle of Bowser's that would go on to appear in several other appearances alongside him.
Prior to fighting Bowser, he also briefly appears in the Valley of Bowser map's background flying around in his Koopa Clown Car, although only his eyes can be seen in the darkness, and only a silhouette appears during the occasional thunderclap. In the remake Super Mario World: Super Mario Advance 2, he is absent entirely after his level is cleared.
During the first phase, Bowser flies around in a "U" formation and his only attack involves dropping Mechakoopas at the player. The player must pick up a Mechakoopa and throw it upwards at Bowser to damage him, and fireballs no longer affect Bowser. A Mechakoopa must be thrown at Bowser three times in order to enter the next phase. In the interimission before the next phase, Bowser drops fireballs and Princess Peach will drop a Super Mushroom that can be collected, if you are Small Mario, this can be useful as it can give you an extra hit point during intense moments.
In the next phase, Bowser moves around in the sky and not in the "U" formation from the previous phase. Bowser can now drop large Big Steelies that must be jumped over at the right time without touching into the Koopa Clown Car. After that, Bowser will resume dropping Mechakoopas that can be used against him once more. This must be done two more times to go into the third and final phase. As usual, Bowser will drop fireballs and Peach will toss a Super Mushroom to help the player out.
In the third and final phase, Bowser is now serious and starts to hop madly at the player. Even his Koopa Clown Car shows an angry expression. The player must be quick and careful when avoiding Bowser and wait until he drops more Mechakoopas. Because Bowser is hoping up and down in this battle, timing is everything to ensure the Mechakoopa hits Bowser and not the Koopa Clown Car wasting a Mechakoopa. As usual, Bowser goes down in three hits overall and releases Princess Peach before flying off into the sky.
While his art is similar to his normal appearance, Bowser's in-game sprite appears differently, making him primarily green in color with two large fangs. The Super Mario World: Super Mario Advance 2 sprite corrects this, making his arms their normal color. In a 2017 interview, the game's graphic designer, Shigefumi Hino, confessed that Bowser's green skin color here was merely a design oversight. Additionally, an unused full-body sprite found in prototype source code shows him with the proper amount of fingers.
Super Mario 64 / Super Mario 64 DS[]
- This section provides a summary of Bowser in Super Mario 64 and Super Mario 64 DS. More information can be found on the article's Appearances/Super Mario 64 subpage.
Bowser has once again kidnapped Princess Peach and taunts Mario to rescue her. Bowser can be heard throughout the castle at points taunting Mario on his progress. Bowser is confronted on three different levels, in which, he is defeated by Mario at all times. It wasn't until the third and final battle where Bowser is put down for good. He is also fought as the most recurring boss in the game.
Super Mario Sunshine[]
- "MARIO!!! How dare you disrupt our family vacation?!?! [Roars]"
- —Bowser
This is the first appearance of Bowser's child, Bowser Jr.. Bowser told his son that Peach was his mother and that Mario kidnapped her. Bowser Jr. took on the disguise of Shadow Mario and vandalized Isle Delfino with Graffiti, framing Mario as a graffiti criminal. Mario, determined to prove his innocence, cleaned the mess with the aid of F.L.U.D.D.. A short clip of Mario spinning Bowser around in Super Mario 64 is briefly shown during the scene on Delfino Airstrip where F.L.U.D.D. analyzes Mario.
Bowser Jr. kidnapped Peach during this time and was pursued by Mario. Bowser Jr. revealed his true identity, but Mecha Bowser allowed Bowser Jr. to get away to Corona Mountain.
Mario reached Bowser and his son at the end of the volcano in a floating, sun-shaped, slime-filled bathtub just above the peak of Corona Mountain. Bowser tried to kill Mario by breathing enormous gusts of flame and splashing slime at him, while Bowser Jr. assaulted him with Bullet Bills. Mario used F.L.U.D.D's Rocket Nozzle to produce a few massive Ground Pounds that tipped the bowl over, sending the Koopas to fall into a miniature island adjacent to Isle Delfino. Bowser confessed to his son that he had used him as a pawn, but Bowser Jr. then revealed to his father that he knew all along that Peach was not his mother, and that he was eager to challenge Mario again some time in the future, when he would be bigger, which filled Bowser with pride. They then decided to continue their vacation together.
Super Princess Peach[]
Bowser, having heard about the mysterious power on Vibe Island, builds a summer villa on the island to obtain the Vibe Scepter. One day, Army Hammer Bro rushes into Bowser's throne room to report that the Vibe Scepter has been recovered. He then sends Bowser's minions to use the power of the scepter to capture Mario, Luigi, and Toad. Back at the villa, Bowser is pleased to see that the plan has worked. Wondering about the limits of the Vibe Scepter, Army Hammer Bro summons the Goomba he gave the scepter to; however, the artifact had already affected the Goomba with the Joy vibe, and it begins to wave the scepter around, giving everybody in the throne room various vibes.
After Peach reaches Bowser's villa, Army Hammer Bro opts to fight her when she reaches the throne room. Bowser gives him the opportunity, increasing his strength with the Rage vibe, then flees. After defeating him, Peach heads to the next floor to face Bowser. He attacks her by throwing hammers at her, as well as breathing streams of fire and fireballs that create a column of fire. He also attacks by charging toward her. After reducing him to three health points, Bowser enhances himself with the Joy vibe, causing him to leap up and create shockwaves upon landing. At two health points, he uses the Gloom vibe, in which he attacks by throwing several hammers, which fall as giant hammers. Finally, at one health point, he gives himself the Rage vibe, which causes him to attack faster.
Once Bowser is defeated, Peach is forced to battle him once more, however, this time, he has made himself a giant known as Bowser 2. He attacks Peach by slamming his hands onto the ground, which also sends down several iron balls. He also attacks by throwing several hammers at once. He may also breathe a massive fireball at her; when his health is reduced to three points, he breathes two, when it reaches two, he breathes a stream of fire, and when it is at one, he breathes multiple, bigger fireballs. Finally, he can slam both hands onto the ground, which sends down several Bob-ombs, which are used to damage him. When Bowser 2 reaches one health point, he uses the vibe scepter to activate the Calm vibe to restore his health. Once defeated, Bowser reverts to normal, and Peach uses Perry to launch him as well as the scepter away from the island.
By returning to this level, Bowser becomes a little bit harder to defeat. First, his hammer throws become faster with every life lost. At full health, he shoots 2 fireballs. at 4 lives, 2 giant fireballs, at 3 lives, 3 fireballs at the same time, at 2 lives, a steady stream of fire, and at 1 life, any of the 4 methods. Finally, one Bob-omb blast causes his eyes to turn blue, which means it takes 10 Bob-ombs to defeat him.
New Super Mario Bros.[]
- This section provides a summary of Bowser in New Super Mario Bros.. More information can be found on the article's Appearances/New Super Mario Bros. subpage.
Bowser ordered his son, Bowser Jr., to kidnap Princess Peach yet again. Bowser is both the first and last boss. In World 1-Castle, Bowser is fought the same way as in the original Super Mario Bros. (except the axe is replaced with a generic switch which performs the same function), but this time, the lava he falls in disfigures him into a Dry Bones-like skeleton. The reanimated Bowser skeleton, named Dry Bowser also called Bowser Bones or Skeleton Bowser, is later fought in the first World 8 castle, before Bowser Jr. resurrects his father in a potion-filled cauldron just in time for the game's final showdown. In this showdown, Bowser is a bit smarter and much bigger, and will attempt to lunge at the player when the player gets behind him.
Super Mario Galaxy[]
- "Bowser is the great fire-breathing villain of the Mushroom Kingdom, a dastardly creature bent on capturing Princess Peach and taking control of the kingdom for his own nefarious means. He commands a vast army of Goombas, Koopas, and other nasties that do his bidding without question. Mario always manages to save Princess Peach from Bowser and stop his schemes, but the brute never learns. Perhaps if Mario finally corners Bowser in the heart of the cosmos, he can pound a little sense into the scoundrel."
- —Description
Prior to the events of Super Mario Galaxy, Bowser attacked Rosalina's observatory and stole all the Power Stars and the Seven Grand Stars that powered the observatory. Bowser used these incredible stars to bring his entire fleet to the cosmos and take over many galaxies, planning to construct a galaxy reactor powered by the Grand Stars that would make all the galaxies collapse upon themselves. This would give birth to a new cosmos in which he would use to rule and control the whole universe as a Galactic Empire that would last forever with Peach as Bowser's empress. He then kidnapped Peach during the events of the Star Festival, and held her at the center of the universe where he was overseeing the construction of his reactor. During this time, Bowser Jr. led most of the Koopa Troop to conquer several galaxies.
Mario, helped by Rosalina, collected many Grand and Power Stars and destroyed much of the Koopa Troop, encountering and defeating Bowser twice in his attempt to rescue Peach. Regardless of these drawbacks, Bowser remained confident of his victory and the follow-through of his main goal to construct his own galaxy.
Mario eventually battles Bowser at the almost-completed galaxy reactor. During the final battle, Bowser Jr. held Peach captive while Mario fought Bowser on multiple planets. Despite his efforts, Mario defeated Bowser and sent him into the magma of his own sun. The final Grand Star was released from the galaxy reactor, which exploded and formed a large black hole that began to suck up the cosmos. The Lumas used their powers to reverse the black hole, creating a new Big Bang and reforming the cosmos. Rosalina then appears to Mario in a vision, explaining to him that the nature and fabric of the universe is always unpredictable and always uses different patterns to sustain itself. Bowser tried to control this force for his own nefarious means, and for that he almost paid the ultimate price; he nearly sacrificed his own life. Mario, Peach, Bowser, and Bowser Jr. are then shown back at a restored Toad Town. Relieved to be alive, Bowser left to plan further schemes.
New Super Mario Bros. Wii[]
Bowser appears as the final boss and main antagonist. This time, Bowser appeared together with his eight minions, the Koopalings and his son, Bowser Jr. however Bowser himself isn't seen until the near end. In the last castle of World 8, Bowser was found in the last chamber, sending out fireballs toward Mario, similarly to his appearance in the original Super Mario Bros. When Mario began the battle, Bowser was fought in the same manner as in Super Mario Bros., as well as in the first castle in the original New Super Mario Bros.
After Mario either presses the switch that caused the bridge to collapse beneath Bowser or throws 30 fireballs at Bowser, he is sent falling into a pit once again, a victory fanfare played and Mario rejoiced, believing to have won. However, upon inspecting Princess Peach up above, it turned out that it was, in fact, Kamek, disguised as Peach. Kamek then cast a spell over the chasm that Bowser had fallen down. As a rumbling noise began, Kamek paused to see if the spell had actually worked. To his surprise, Bowser appeared, now at a gigantic size, knocking Kamek off his broom, and proceeded to chase after Mario. Mario rushed through the area beyond the boss room, luring Bowser into launching fireballs at walls so that they were destroyed and he could proceed. After a long and grueling chase, Mario heard Peach's voice, and saw her in a cage up ahead, over a large switch. Jumping on the switches (only if you have more than 1) Mario opened a humongous chasm, right underneath Bowser, that drained the lava from the room and took the Koopa King with it, defeating him for good. He was later seen being helped by six of his children, having survived the drop and returned to his normal size, but then crushed by his own Castle.
Super Mario Galaxy 2[]
Bowser is again the main antagonist. He invades the Mushroom Kingdom again, along with his son, Bowser Jr., but at a gigantic size, due to the power of the Power Stars that he stole. He kidnaps Princess Peach and flees into space again, claiming that he'll build a galactic empire to suit his new sizes , and put it in the center of the universe.
Additionally, he attacked and destroyed Lubba's starship prior to the game, causing the Lumas to rebuild it in Mario's image when they team up with him. Using Starship Mario to pursue Bowser, Mario has to collect the Power Stars and save Princess Peach as he has done before. Bowser also orders a Magikoopa to get rid of Yoshi as he does not want Mario teaming up with his dinosaur friend.
Mario faces Bowser three times in this game. The fights take place on a spherical planetoid, where Bowser, in his gigantic size, attempts to crush Mario with his fists, and by sending meteors crashing down upon him. When using his fists, Bowser's hand does get stuck in the planetoid briefly, and any meteors on the battlefield will rise and turn yellow. Mario has to ground pound on the meteors, so that they hit Bowser. He'll also use his fire breath to try and fry Mario.
The final battle at Bowser's Galaxy Generator has two phases, with the second phase requiring Mario to send yellow meteors at Bowser before he gets close enough to punch him.
During the ending, Bowser is shown to be tiny, which may likely be a side effect for using the Grand Stars to make himself huge.
Super Mario 3D Land[]
Bowser appears once again as the main antagonist of Super Mario 3D Land. On one day, a storm blows all the Super Leaves off the Tail Tree. When Mario and three Toads check on the tree, they find an envelope containing a picture showing Peach being captured by Bowser.
It is revealed through the letters found after each world that Peach tries to escape, but Bowser's forces eventually overpower her. Bowser then holds her in a cage and keeps her next to his throne. At Bowser's Castle, Mario faces the actual Bowser, though in the same manner as the Tail Bowsers. However, Bowser had planned ahead; he set up a wooden cutout of Peach on the top of a tower. After Mario discovers this, Bowser appears from above, holding the real Princess Peach, and heads to his second castle. Inside Bowser's quarters in the second castle, Mario discovers the princess bound to the flagpole and tries to rescue her. However, Bowser falls out of the sky and attempts to ground pound him from above, which causes the floor beneath them to fall.
During the second battle, Bowser attacks Mario with spiked balls at the beginning, with fireballs for the second portion of the area, and with barrels near the end as he makes his way along. On the bridge before the switch, Bowser's attack pattern is the same as in previous battles. After the switch that collapses the bridge is pressed, however, Bowser reemerges from below. While progressing through a second obstacle course-like area, Bowser leaps across to various platforms, shooting massive pink fireballs at Mario. Bowser then chases him again upon reaching a second bridge. When the switch at the end is pressed, Bowser plummets into the lava below, being hit by falling debris. After defeating Bowser, Peach is returned to her castle with the help of Tanooki Mario and three Tanooki Toads. The credits show Bowser trying to reach Mario with the help of a massive Goomba Tower, but failing.
After completing every special world, it is revealed that Bowser has once again captured Peach, and must be beaten again at his castle.
New Super Mario Bros. 2[]
Bowser returns as the final boss. He is the boss of World 6, fought at the end of World 6-Bowser's Castle. During his battle, Bowser attacks using fire and iron mallets, similarly to a battle in the original Super Mario Bros. There is a switch on the other side of Bowser, and when Mario presses it, Bowser falls into the pit below the bridge. However, after he is defeated, the Koopalings appear in the Koopa Clown Car and use their wands' magic on Bowser. This causes him to transform into Super Bowser, also knocking the Koopalings down into the rising lava pit in the process. While Mario is using the platforms to travel upward, Super Bowser swipes at them with his claws. In two segments of the battle, the platforms disappear, and Super Bowser breathes fire at Mario on a full platform. On the roof of Bowser's Castle, there is a massive ! Switch, similar to the one from New Super Mario Bros. When the switch is pressed, Super Bowser plummets to his doom and the game is won.
He and the Koopalings later appear during the credits. Bowser is normal-sized again, and the Koopalings are carrying him away in the Koopa Clown Car, Bowser being held outside of the car by his tail. However, the added weight causes the car to plummet to the ground, scattering the occupants around the area. Bowser is seen with his head stuck in the ground.
Aside from the main story mode, Bowser is also faced on course three of the Gold Classics Pack, one of the game's downloadable Coin Rush course packs. He is fought and defeated in the same manner as the first portion of the final boss battle in the main game. Unlike the main game, however, he does not grow in size, for the same reasons why Bowser's Castle in World 6 and the World Star Castle are not playable in Coin Rush.
New Super Mario Bros. U / New Super Luigi U / New Super Mario Bros. U Deluxe[]
Bowser returns in New Super Mario Bros. U, New Super Luigi U and New Super Mario Bros. U Deluxe, as the main antagonist and final boss.
In the game's intro, Bowser, along with his Koopalings, invade the Mushroom Kingdom in their airships. Bowser's ship then uses a mechanical hand to grab Mario, Luigi, Blue Toad, and Yellow Toad (who are having tea with Princess Peach) and fling them out of the castle. Afterward, he invades Peach's Castle.
The first part of Bowser's battle is similar to Super Mario Bros., where the player's character has to reach the other side and press the switch, or shoot several fireballs at Bowser. This causes the axe to fall and make the bridge collapse, making Bowser fall. The gate then opens and Mario moves on. When Mario reaches the top of the castle, Peach is being held up in the tower. After this, Bowser Jr. shows up in his Junior Clown Car, and Bowser hops on top of the castle while he is huge. Bowser Jr. also fights the player. In order to defeat them, the player must jump on Bowser Jr., causing him to fall out of his Junior Clown Car. This allows the player to jump in and hover over Bowser to harm him. Like the Koopalings, he curls into his shell and spins around when hit. In any part of the fight, throwing Ice Balls gets rid of Bowser's fire and slows him down. He is defeated after being hit three times by the Clown Car. After beating him, he falls off of the castle as Bowser Jr. witnesses this and is left with Mario, until jumping off on his own.
At the end, the Koopalings and Bowser Jr. are on their wrecked airship and fly away. Bowser notices and climbs on, but his weight causes the airship to crash. Bowser then holds onto Bowser Jr.'s Junior Clown Car as he flies away on that, with the other Koopalings holding onto his tail and lined up like a chain.
He plays an identical role in New Super Luigi U, although there, he must be defeated by Nabbit.
Super Mario 3D World / Super Mario 3D World + Bowser's Fury[]
- This section provides a summary of Bowser's appearance in Super Mario 3D World. More information can be found on the article's Appearances/Super Mario 3D World subpage.
Bowser and his crew invade the Sprixie Kingdom and imprisons six of the seven Sprixie Princesses. The green Princess arrives in the Mushroom Kingdom through a mysterious clear pipe and warns Mario, Luigi, Peach, and Toad begging them to help her. Bowser emerges from the pipe and grabs the Sprixie Princess, trapping her in a bottle and retreats down the pipe, with the group in pursuit. Bowser fights the group in World 1 and World Castle in his luxurious car, the Bowser Mobile. The heroes defeat him in both cases. After defeating him the second time, all seven Sprixie Princess are united (or five if the Sprixie Princesses from Worlds 1 and 4 were skipped). Suddenly, Bowser returns and stuffs all seven (or five) princesses within a larger bottle and escapes to World Bowser. The group chase after him again, confronting the Koopa King at the Great Tower of Bowser Land, where he uses a Super Bell to transform into Meowser. While chasing him up the tower, Meowser uses a Double Cherry to create clones of himself. At the top, Meowser is on top of a giant POW Block holding the bottle with the Sprixie Princesses. Hitting it enough times defeats Meowser, sending him into the distance and burst into fireworks. After the group save the Sprixie Princesses and use the pipe to return to the Mushroom Kingdom, Bowser can be seen trapped within a large bottle however it is presumed he is later released by Boom Boom and Pom Pom who are also seen in the credits.
In the remake's Bowser's Fury campaign, the plot revolves around Mario and Bowser Jr. having to restore Bowser after he had transformed into Fury Bowser.
Super Mario Maker / Super Mario Maker for Nintendo 3DS[]
Bowser appears as a usable enemy which can be placed onto courses. His behavior changes, depending on the game style that's used, but regardless of the game style, Bowser starts breathing fireballs as Mario gets closer to him. The size of the fireballs are larger if Bowser is given a Super Mushroom.
In the Super Mario Bros. game style, Bowser simply moves left and right while breathing fireballs that vary in altitude. He may also do a small jump during the process.
In the Super Mario Bros. 3 game style, Bowser hops around while breathing fireballs, but he also attempts to perform a ground pound that can briefly stun Mario if he is on the ground; the ground pound can also destroy empty Brick Blocks, and can destroy all destructible blocks if he is giant-sized.
In the Super Mario World game style, Bowser moves around and jumps while breathing fireballs, but he may also breathe fireballs that rain down on Mario from above. Another trait that Bowser is given in this game style is that he can push back Mario if Mario tries to run through him.
In the New Super Mario Bros. U game style, Bowser simply moves left and right, and he either breathes a fireball, jumps, or does both at the same time. However, unlike with the other game styles, Bowser actually aims his fireballs at Mario, instead of breathing them at random altitudes. Bowser may also breathe multiple fireballs, along with making a huge jump. Much like in the Super Mario World game style, Mario cannot run through Bowser in the New Super Mario Bros. U game style. On an additional note, if Bowser is giant-sized in this game style, his fireballs can destroy most block types, and he can also destroy any Brick Blocks that he comes into contact with.
The player can only place up to three Bowsers on a single course layer, and if the player shakes Bowser, he changes into Bowser Jr..
If the player gives Bowser wings, he gains the ability to flutter briefly, but drops down if Mario is under him. Unlike with Bowser Jr., however, the wings do not save Bowser from falling into an abyss.
If Bowser is riding in a Koopa Clown Car, he pursues Mario while breathing fireballs at him. Bowser can also throw two Bob-ombs at Mario, which self-destructs after a while; if Bowser is giant-sized, he throws up to four Bob-ombs. This behavior is constant for all game styles.
If Mario tries to combat Bowser, Bowser is immune to jump attacks, but he is defeated if the player delivers 20 hits to him, whether they are through fireballs or with certain items; if Bowser is giant-sized, he can be defeated in 40 hits.
However, regardless of his size, Bowser gets defeated instantly by the following objects:
- A POW Block.
- A Thwomp, a Muncher, or a solid block lands on top of him.
- Mario runs through Bowser while under the effects of the Super Star.
- Mario ground pounds Bowser while wearing the giant stiletto.
On an additional note, giant-sized items (except for the Goomba's Shoe) deal 2x as much damage to Bowser than normal-sized items; for an example, 10 giant Koopa Troopa shells defeats normal-sized Bowser.
Bowser is also one of the game's official course makers, with four levels attributed to him: Bowser's Puzzle Dungeon, Bowser's Cannonball Run, Bowser's Chambers of Doom and Bowser's Treacherous Trek.
Super Mario Run[]
Bowser appears as the final boss, while Fake Bowsers were used at the end of Worlds 1, 3, and 5. During the final battle in World 6-4, Bowser, in his Koopa Clown Car, attacks by spitting out fireballs and shooting a Spiked Ball out of a cannon produced by the Koopa Clown Car's mouth at Mario. Sometimes, he will toss Bob-ombs at Mario. If he manages to successfully stomp the Bob-omb, Mario will shoot it back at Bowser. To beat Bowser, the process needs to be repeated three times.
In this game, as the final level only consists of the boss fight, the color coins are present in the battle. When the fifth coin is passed by, the level will recycle through from the beginning until Bowser is defeated.
Super Mario Odyssey[]
- "Time for my wedding with Peach! Jealous, Mario?!"
- —Bowser after defeating Mario in the opening of the game.
Bowser appears as the main antagonist and final boss.
During the game, Bowser kidnaps Peach again and plans to wed her. As a result, Mario teams up with a hat spirit named Cappy, who desires to rescue his sister Tiara, who Bowser also kidnapped. Preparing for his wedding, Bowser has his minions place posters for it around the world and begins stealing things such as flowers, food, musicians, and various other things from various kingdoms, also hiring a group known as the Broodals to keep his wedding plans on track. Eventually, he "invites" various people around the kingdoms to the wedding at Moon Kingdom by abducting them, including Mayor Pauline, and has a final battle with Mario, only to be soundly defeated, knocking him unconscious. However, due to the Wedding Hall collapsing, Mario is ultimately forced to capture Bowser to get himself and everyone else to safety. Upon regaining consciousness, he attempts to resume his attempt at wooing Peach's hand in marriage, with Mario doing the same, only for Peach to "reject" them both. Bowser then attempts to go home with Peach but gets jumped on by Mario and knocked away from the Odyssey. A segment in the Darker Side in the level "Long Journey's End" involves Mario controlling Bowser to reach the next area.
In battle, Bowser equips boxing gloves on his hat, which resemble the gloves sometimes used by the Junior Clown Car. He throws the hat and Mario must hit it with Cappy to stop it and flip it over, allowing him to put it on and punch with it using or by shaking the Joy-Con controllers. Once Bowser sees his main weapon disabled, he ground pounds around the arena, sending flaming shockwaves. He may also throw large brick balls, which can be destroyed with the boxing-gloved hat. Mario must repeatedly punch Bowser to send him flying into the spiky barrier surrounding the arena. When Bowser throws his hat again, he throws it along with purple duplicates of it, which disappear when hit with Cappy. The process of punching Bowser must be repeated to damage him again. For the final throw, there are five duplicates. Also, after being punched enough the final time, Bowser spins around, damaging Mario if he is in the way. He must be punched more to defeat him and send him crashing onto his airship.
The second fight is basically the same, but Bowser uses some new tactics. When being attacked, Bowser always uses the spin seen during the final attack in the previous battle, spinning more times depending on how many times he has been hit, and the spins create fiery shockwaves. Like before, he uses duplicates of the hat after being hit once, but he now uses three and eight duplicates, respectively, rather than two and five. He also has two new attacks that he uses while Mario is wearing his hat. Once Bowser is hit once or twice, he may stand in the middle of the arena and breathe a stream of fire around the arena; as he is surrounded by flames during this attack, Mario cannot strike. He may also throw flaming versions of his shell, which cannot be punched away like the bricks. Additionally, for the final hit, Bowser must be punched rapidly again after spinning three times. He then spins once more and can be attacked to be defeated.
Concept art included in a Japanese artbook indicated that Bowser would have used the capture ability on Princess Peach.
Super Mario Maker 2[]
Bowser returns as an enemy. He functions similarly to the previous title (also including when Wings or a Super Mushroom are placed on him) and is one of the objects the new Parachute item is able to be placed on. When a parachute is placed on him, he is able to float down until reaching a solid object like with most objects. Like with the previous game, he is available in all major themes, although in the Super Mario 3D World style he is replaced by Meowser. On a side note, Bowser can now be defeated after 7 hits (5 if enlarged) with shells, Galoombas, Bob-ombs, Mechakoopas, Hammer Brothers' hammers, Rocky Wrenches' wrenches, bones produced from a Dry Bones or a Fish Bone, or attacking from below with a Spiny Shell.
It is strongly implied Bowser is Father of Name Withheld in the game's story mode, which is made evident by his speech pattern: his course descriptions have "Bwa ha ha!" and "Gwa ha ha!" in them, and slang such as "gonna" and "ain't".
He also appears in one of the opening sequences. Bowser slowly walks to the middle of the logo, and after he stops, he performs a ground pound to the floor, causing the number "2" to fall next to the logo. A Koopa Clown Car comes in and takes Bowser away off-screen.
Super Mario Bros. 35[]
Like all enemies, Bowser can be sent to other players, and this may make him appear outside castle levels. A kicked shell can defeat Bowser, but the shell is also destroyed in the process. Transferred Bowsers throw hammers if they are from World 6-4 and later. There are no fake Bowsers in this game.
Super Mario Bros. Wonder[]
Bowser appears in this game as the main antagonist, getting his hands on a Wonder Flower during the game's intro. Because of this, Bowser's Koopa Clown Car assimilates Prince Florian's castle, causing the birth of a massive semi-sentient flying fortress that he uses as a weapon to conquer the Flower Kingdom.
In Mario Kart series[]
Bowser is always a heavyweight character playable in every Mario Kart game except Mario Kart Live: Home Circuit. In his appearances, Bowser is always available from the start, and various incarnations of Bowser's Castle are featured as his personal track.
Super Mario Kart[]
Bowser and Donkey Kong Jr. have the heaviest weight and highest speed out of the other playable character, but at the same time have poor acceleration and steering. If controlled by a computer, Bowser can toss fireballs onto the track. In the Japanese release of the game, every character's awards ceremony victory animation involves a bottle of champagne, but part of Bowser's involves drinking it. This is changed in English releases, in which Bowser simply waves the bottle above his head.
Mario Kart 64[]
Bowser and the other heavyweight characters have poor speed, acceleration, and steering, but high weight, allowing them to ram lighter racers out of their way.
Mario Kart: Super Circuit[]
Bowser has the highest weight and speed, although his acceleration is the lowest.
Mario Kart: Double Dash!![]
Bowser's default partner is Bowser Jr. Their shared Special Item is the Bowser Shell, and his kart is the Koopa King.
Mario Kart Arcade GP series[]
Bowser also makes an appearance in the three Mario Kart Arcade GP games; Mario Kart Arcade GP has no weight stat to classify characters by, but Mario Kart Arcade GP 2 classifies him as a power racer, and Mario Kart Arcade GP DX places him in the heavyweight category. The second game also gives him a personal kart in addition to a standard kart; Bowser's resembles his shell, with spikes lining the sides and on the tires. In the first two games, Bowser has four special items: Bowser Shell, the same item from Double Dash!!; Shell Body, which makes him invincible; Flaming Tender, which damages any rival that hits it; and Thwomp, which squishes any driver that drives under it. Bowser also receives his own two-course cup in the first two games, both of which consists of Bowser's Castle and Castle Wall, which takes place on the wall surrounding his castle. In the first game, beating the Bowser Cup allows the player to face Bowser in a battle as the challenge stage. The player must leap over the streams of fire Bowser spits at them while tossing shells at the supports for his platform. If the player is playing as Bowser for this challenge, they instead face Mecha-Bowser. In Mario Kart Arcade GP DX, the Bowser Cup consists of Bowser's Factory and Bowser Castle.
Mario Kart DS[]
Bowser's Koopa Clown Car appears as his unlockable kart, the Hurricane. His default karts are a standard kart (Standard BW), like the other racers, and the Tyrant. Once the game is beaten, Bowser can drive any of the thirty-six karts in the game. He also appears as the ghost on Airship Fortress with a time of 2:07:748 on the Hurricane, on Bowser Castle on the Hurricane with a time of 2:19:661, and on GBA Bowser Castle 2 with a time of 1:52:258 on the Standard BW. In Missions Mode, Bowser is the character played as for missions 3-2, 4-5, 5-4, 6-1, 6-8, and 7-7. In addition, he also appears as the opponent to be raced against for mission 7-2. He and R.O.B. are the heaviest characters.
Mario Kart Wii[]
Bowser has the highest weight bonus for his class size, which makes vehicles like the Offroader and Piranha Prowler heavier than normal. He also offers decent speed and drift bonuses, which make the Jetsetter and Shooting Star faster and easier to control. The Staff Ghosts that use Bowser are Nin*YABUKI at Bowser's Castle in the Piranha Prowler, with a time of 3:04:836 with no Wii Wheel and manual drift. The expert staff ghost is Nin*Masa with the same settings, except this time, Bowser is on the Flame Runner with a time of 2:42:098.
Mario Kart 7[]
Bowser returns as a heavy racer. He has one of the best speed and weight boosts in the game. His Koopa Clown Car also has an appearance as the Koopa Clown, an unlockable kart body. The staff ghosts using Bowser are Ret*Matt M on Bowser's Castle, with the standard kart body, Monster tires, and the Super Glider with a time of 02:34.815; the expert staff ghost also uses Bowser in the Blue Seven with Red Monster tires and the Beast Glider, the time being 02:15.244. He is also both ghosts on GBA Bowser Castle 1; the normal ghost, Nin*Hayata, uses the Pipe Frame with Standard tires and the Beast Glider and has a time of 01:31.030, while the expert, Nin*hokwai, uses the Koopa Clown with the Roller tires and the Super Glider, and has a time of 01:22.221. If using a glider with a stem (Super Glider, Flower Glider etc.) while playing as Bowser, the stem of the glider is bent to go around his shell; for the other characters it is straight.
Mario Kart 8 / Mario Kart 8 Deluxe[]
Bowser is a playable character. He is one of the heaviest racers in the game, having the exact same stats as Wario, Morton Koopa Jr., Dry Bowser, and the large Mii, while rivaling the weight of Metal Mario and Pink Gold Peach. In the Nintendo Switch port Mario Kart 8 Deluxe, Bowser instead shares stats with only Morton and large Miis. He also runs an oil company called Bowser Oil, which appears as a sponsor in this game, and also has a racing team called Lord Bowser.
Mario Kart Tour[]
Bowser is an unlockable Super driver, available since launch. Like in Mario Kart: Double Dash!!, his special item is Bowser's Shell. The 2020 Winter Tour introduced a variant of Bowser in a Santa Claus costume with Christmas lights on his shell, called Bowser (Santa), who is a High-End driver that utilizes the Coin Box as his special item. Meowser also appears in the game starting from the New Year's 2022 Tour. Bowser in his doctor outfit from Dr. Mario World, called Dr. Bowser, later debuted in the May 2022 Peach vs. Bowser Tour.
In Mario Discovery series[]
Mario is Missing![]
Bowser causes large trouble for the people of Earth, such as stealing multiple landmarks and attempting to flood the Earth by using hairdryers to melt Antarctica. Mario rushes into Bowser's Castle to stop him, only to be captured and imprisoned, leaving it up to Luigi to use portals to fix Bowser's carnage on humanity and rescue his brother.
At the end of the game, once all portals have been cleared, Luigi enters Bowser's throne room and confronts the Koopa King. Luigi grabs and removes Bowser's shell which exposes Bowser's polka-dot boxers, causing him to run offscreen embarrassed. Before coming back, Luigi shakes the carapace to retrieve Mario's cell key and tosses it aside. When Bowser asks for where his shell is, Luigi tells him that it fell from the balcony. As Bowser leans in, Luigi kicks him off the balcony and into the snow below. As Mario, Luigi, and Yoshi joyfully return home, Bowser can be seen in the distance poking his head out of the snow looking for his shell.
Mario's Time Machine[]
Bowser uses a time machine called the Timulator to steal artifacts from Earth's history to make his own museum. It is up to Mario to use the Timulator and return the artifacts to their proper place. If Mario fails to return all artifacts in time, Bowser uses the Timulator to escape into "Paradise", forcing Mario to start all over. But if the artifacts are returned, Bowser attempts to use the Timulator, only for it to malfunction and warp him to the Cretaceous period, where a Tyrannosaurus rex stomps on him.
In Yoshi franchise[]
- This section provides a summary of Bowser's role in the Yoshi franchise. More information can be found on the article's Appearances/Yoshi franchise subpage.
The first Yoshi game that Bowser appears in is the puzzle game Yoshi's Cookie. Like the Mario franchise, Bowser tends to appear as a major antagonists in the Yoshi platforming games, such as Yoshi Topsy-Turvy and Yoshi's Island DS. Super Mario World 2: Yoshi's Island features Bowser as an infant, specifically Baby Bowser.
In Hotel Mario[]
- "Dear pesky plumbers, the Koopalings and I have taken over the Mushroom Kingdom. The princess is now a permanent guest at one of my seven Koopa Hotels. I dare you to find her if you can!"
- —Bowser's note written for Mario and Luigi.
Bowser is once again the main antagonist. He is first seen during the opening cutscene, laughing at Mario and Luigi as they walk into the entrance of the Mushroom Kingdom for a picnic with Princess Toadstool. They find a note written by Bowser, explaining that he and the Koopalings took over the kingdom and has the princess as a permanent guest at one of the seven Koopa hotels.
The Mario Bros. make their way through the six Koopa hotels. Bowser is not seen for a large duration of the adventure, although Bowser makes a small cameo in a cutscene for Roy's HardBrick Hotel in which his name and face appear on the package for Bowser's Sourpuss Bread.
Late into Mario and Luigi's journey, after they defeat Wendy and her hotel vanishes, Princess Toadstool runs over to Mario and Luigi, only to be teleported away by Bowser, with his laughter being heard by the two. The hotel they find afterward is Bowser's Seizures Palace Hotel. On the final stage, Bowser's Barbecue Room, Mario has to fight a Bowser look-alike, only for it to be Iggy wearing a mask of Bowser. Following this is a boss fight against the real Bowser.
In his battle, Bowser attacks Mario and Luigi by breathing fire and summoning multiple bolts of lightning. Like Iggy, Bowser does not use the elevators, and he instead changes floors by jumping between them. Mario can attack Bowser by jumping onto him (an action that would normally damage him in many other Mario games), like with the other Koopalings, and stomping Bowser twice sends him off-screen temporarily. When all the hotel doors are shut, Bowser's Seizures Palace Hotel falls to the ground as Mario, Luigi, and Princess Toadstool escape.
In Super Mario RPG: Legend of the Seven Stars[]
- This section provides a summary of Bowser's role in the game. More information can be found on the article's Super Mario RPG: Legend of the Seven Stars subpage.
During the course of Super Mario RPG: Legend of the Seven Stars's events as well as its remake Super Mario RPG, Bowser joins Mario's party, being the first time they have teamed up in a game.
In this game, whenever Bowser uses a Special Move, a diamond is superimposed over his body. In the Japanese version, when Bowser is one of the active party members during battle, he does a gesture similar to giving the middle finger for his victory pose This was changed before the game was released in America. The theme that plays during Mario's battle with him is a cover of the final battle theme in Super Mario Bros. 3.
Belome can create a clone of Bowser named "Bowser Clone" during its second battle.
Yakuman DS[]
In Yakuman DS, Bowser appears as one of the unlockable characters, unlocked by defeating all of the hard challenges in Challenge Mode. He also appears as the rank 2 opponent faced in Ranking mode. As a computer, Bowser is an offensive opponent, who likes "Open riichi."
In Wrecking Crew '98[]
Bowser begins constructing many new fortresses, greatly deforesting the Mushroom Kingdom. When Mario reaches his house, he notices that one of Bowser's buildings is directly in front of his house, as well as the plants withering due to the lack of sunlight, so he decides to go on a quest to tear them all down. Bowser sends many of his minions to stop Mario, but they all fall; even Bowser's right-hand construction worker, Foreman Spike, cannot defeat him.
When Mario reaches Bowser's castle, he notices the Koopa King outside, putting the final touches on his fortress. He panics when he notices Mario, but regains his senses and decides to battle him. However, once he is beaten, Bowser is forced to watch as his fortress is destroyed. He is depressed at the sight of his building falling apart, but is then angered at Mario, and vows revenge.
After Bowser is defeated in story mode, both he and Princess Peach are unlocked as playable characters in multiplayer mode.
In Mario Party series[]
- This section provides a summary of Bowser's role in the Mario Party games. More information can be found on the article's Appearances/Mario Party series subpage.
Bowser appeared in all the Mario Party games as the villain. In Mario Party 2, Bowser got his own space. If a character lands on his space something bad happens. Sometimes he will force the players to play one of his dreaded mini-games like Rain of Fire, Treasure Dome!, Fruits of Doom, and more.
In Mario Golf series[]
Mario Golf (Nintendo 64)[]
Bowser must be unlocked by completing character match seven. Hole nine of the Mario's Star course is designed after Bowser. Additionally, beating him or Metal Mario on the course unlocks an alternate credits sequence.
Mario Golf (Game Boy Color)[]
Bowser is a non-playable character who simply watches the player play golf matches.
Mario Golf: Toadstool Tour[]
Bowser returns as a playable character, now being available from the start. Bowser has the second longest shot of all characters, with a drive of 217 yards and a Star Drive of 290 yards, only trailing by Petey Piranha. Bowser also owns his own golf course, Bowser Badlands.
In the opening cinematic, when Wario hits his golf ball across the field and into the forest, an ominous roar is heard. After the golf ball returns at Wario and the others, Bowser emerges on the other side of the woods, breathing fire and sporting a black eye where the ball hit him. Bowser tries to chase Wario and Waluigi on foot, but summons his Koopa Clown Car and begins firing Bullet Billss at them during the chase. After a while, Wario and Waluigi enter a Warp Pipe to escape; Bowser tries following them through, but the Koopa Clown Car jams as it proves to be too cumbersome to fit into the pipe. Bowser is able to catch up to Wario and Waluigi as he prepares a Bob-omb. Wario and Waluigi try to escape by opening a giant steel door, but a golf ball hit by Mario swiftly approaches, setting off a pinball reaction that eventually hits Bowser, causing him to fumble the bomb. The bomb then explodes on the three of them.
Mario Golf: Advance Tour[]
In story mode, Bowser competes against the characters Neil and Ella. He is very rude towards them and almost gets into a fight with Mario as a result, but they are stopped by Peach, who reminds them of their manners. Bowser hosts his own tournament, like with Peach in Mario Golf: Toadstool Tour.
Like Mario Golf for Nintendo 64, Bowser is an unlockable character, and is specifically unlocked through data transfer from Mario Golf: Toadstool Tour using the Nintendo GameCube Game Boy Advance Link Cable. Bowser has the longest hit ratio of all characters but has low control. His drive and Star Drive as the same as in Mario Golf: Toadstool Tour.
Mario Golf: World Tour[]
Bowser appears as a playable character. He was given another golf course of his own, Bowser's Castle, featring elements such as Bob-ombs, Thwomps, and Chain Chomps, like Bowser Badlands in Mario Golf: Toadstool Tour.
Bowser's post-hole animations involve him interacting directly with the camera.
Mario Golf: Super Rush[]
Bowser reappears as a playable character of the Power type. Bowser now has his own golf course, Bowser Highlands. His Special Shot is Meteor Strike while his Special Dash is Volcano Dash.
In the Story Mode, Bowser helps the player's character defeat the Snow King.
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In Mario Tennis series[]
Bowser is playable in most Mario Tennis games, except for the Virtual Boy game Mario's Tennis. He is a power character who can make service and return aces easily, although he is lacking in speed.
Mario Tennis (Nintendo 64)[]
Bowser is a playable character of the Power type. He has his own tennis court, Bowser Court.
In the opening cutscene, as Mario and Luigi and Wario and Waluigi are quarreling, a spotlight appears right in the middle of them. Bowser and a Boo then descend from above onto the court. Everyone present thinks they are there to cause trouble, but they reveal that they simply wish to play tennis, which the others let them. However, out of nowhere, a Bob-omb appears, about to explode. Unable to react in time, Wario, Waluigi, Mario, Luigi, Bowser, and the Boo are caught in the explosion.
Mario Tennis (Game Boy Color)[]
Bowser is an unlockable playable character, retaining his Power classification from Mario Golf for Nintendo 64. He can only be unlocked through transfer with the Nintendo 64 version via the Transfer Pak.
Mario Power Tennis[]
Bowser is a playable character of the Power type. His default partner during doubles matches is Bowser Jr.. Bowser's Offensive Power Shot is Fire Breath, while his Defensive Power Shot is Spinning Shell Dash, in which Bowser ducks into his shell and spins around to recover the ball.
In the opening cinematic, Bowser surveils a match where Mario and Luigi have recently won against Wario and Waluigi. After Wario and Waluigi fall into the training room during a police chase, Bowser meets up with the duo and allows them to train for a while, while Bowser continues to surveil on the tennis matches. During the night of the final match, Bowser lets out an ominous roar on the big screen where Wario and Waluigi have replaced Yoshi and Donkey Kong. Bowser boards a balloon above Peach Dome, where Wario and Waluigi launch a full-scale assault by hurling a barrage of Bob-ombs, only for Mario and Luigi to deflect the explosives with their tennis rackets, which causes significant damage to Peach Dome in recoil. In a last-ditch effort, Bowser launches a Bullet Bill, only for Mario to knock it back to Wario and Waluigi who are operating the cart manned with Bob-ombs. The cart malfunctions, sending one Bob-omb to Bowser's balloon, which causes it to spiral downwards. In addition, the underside of the balloon has a horde of Bob-ombs, threatening everybody on sight. As Bowser's balloon steadily descends, Wario and Waluigi run perilously until the balloon hits the turf with sheer force, generating a gargantuan explosion. Bowser, Wario, and Waluigi are all fried up from the explosives and faint as a result.
During an Award Ceremony after winning a singles tournament, Peach claps out of jealousy, and a red Birdo appears in an attempt to smooch Bowser, which prompts Bowser to avoid it but fall off the podium in the process, much to Peach's laughter.
Mario Tennis: Power Tour[]
Bowser is a playable character exclusive to Exhibition Mode. Bowser is once again of the Power type, his tennis affiliation is Mario World, and Bowser retains both of his Power Shots from Mario Power Tennis.
Mario Tennis Open[]
Bowser returns as a playable character. In addition, there is an unlockable Bowser costume and other accessories that the player's Mii can equip.
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Mario Tennis: Ultra Smash[]
Aside from being a playable character, Bowser is a boss in Knockout Challenge mode, where he is permanently mega. It is still possible to play as Bowser in the mode, in which case his role is taken over by Dry Bowser.
Mario Tennis Aces[]
Bowser is a playable character, retaining his Powerful classification. He was also a starter character in the game's online tournament demo.
In Adventure Mode, Bowser and Bowser Jr. are seen losing a doubles tennis match against Mario and Peach. Shortly afterward, Luigi, Wario, and Waluigi are controlled by an evil tennis racket named Lucien. After Mario and Toad collect three of the five Power Stones to avoid Lucien regaining its full power, then receive the other two from the Lucien-controlled characters after Mario, Peach, and Daisy beat them in tennis matches, Bowser steals Lucien and the five Power Stones, then takes them to the Temple of Bask Shrine so he can restore Lucien back to full power. By the time Mario reaches the shrine, Bowser and Lucien have fused together to form Bowcien. Mario defeats Bowcien, destroying Lucien and returning Bowser to normal.
In Mario Bros. (remake)[]
Bowser appears in the Mario Bros. remake included in the Super Mario Advance series and Mario & Luigi: Superstar Saga. He is situated on the central platform in every fourth stage of multiplayer. He breathes fire and cannot be defeated, but can be stunned by hitting him from below.
In Paper Mario series[]
- This section provides a summary of Bowser's role in the Paper Mario series. More information can be found on the article's Appearances/Paper Mario series subpage.
Bowser is the main antagonist of several Paper Mario games, ever since the first Paper Mario.
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In Luigi's Mansion[]
Madame Clairvoya tells Luigi that Bowser has been "soundly defeated" by Mario, and speculates that King Boo might have revived him, suggesting that Bowser was presumed destroyed following his latest clash with Mario. His demise is an unconfirmed event however (a red herring on Madame Clairvoya's part, no less), as the Bowser-like entity of Luigi's Mansion is never identified, and is merely piloted as a huge robotic mech by King Boo, who is the final boss and ultimate villain of the game. Interestingly enough, at the end of the game, the Bowser-like spirit is also trapped in the painting with King Boo.
In Mario & Luigi series[]
- This section provides a summary of Bowser's role in the Mario & Luigi series. More information can be found on the article's Appearances/Mario & Luigi series subpage.
Bowser is also a villain in the Mario & Luigi series, although he has sometimes had a role of being the antihero, most notably in Mario & Luigi: Bowser's Inside Story. He is an anti-hero in Mario & Luigi: Superstar Saga, a major character in Minion Quest: The Search for Bowser, a major antagonist in Mario & Luigi: Partners in Time, the titular main protagonist of Mario & Luigi: Bowser's Inside Story, a background character later postgame antagonist in Bowser Jr.'s Journey, the main antagonist of Mario & Luigi: Dream Team, and one of the two main antagonists (alongside his paper counterpart) of Mario & Luigi: Paper Jam.
In Mario Baseball series[]
Mario Superstar Baseball[]
Bowser is a playable character and a team captain with high power stats. He has one of the highest batting and pitching stats, but to compensate, his fielding and running skills are very poor. Bowser's Star Skill is the Killer Ball, which involves him hitting or pitching a Bullet Bill. Bowser's running ability is Body Check, allowing him to tackle the baseman and knocking the ball out of their hand, and his fielding ability is Laser Beam, which allows him to throw the ball at high speeds to home base. The possible names for Bowser's team include Bowser Monsters, Bowser Flames, Bowser Blue Shells, or Bowser Black Stars. He is the only character to have two 9/10 stats and two 1/10 stats.
During the opening cinematic, Bowser is shown on a flyer that displays "Challenger Wanted", which is received by the five captains of their native national baseball teams. After a game at Mario Stadium, Bowser is shown to be sitting in the audience.
Challenge Mode features Bowser and his team, named Bowser Monsters by default, as the final opponents faced in the mode. Bowser can only be faced when the player's team wins in a baseball match against every other captain. When the player's team wins a game of baseball against Bowser, the Bowser Castle stadium is unlocked. When he is defeated on Special difficulty, the player can play as Bowser in Challenge Mode. In this mode, Bowser must defeat the other captains, and then face of the team composed of nine out of ten of the captains and sub-captains who have taken over Bowser Castle. Like everyone else, Bowser can also recruit other characters to be on his team, but not the captains and sub-captains. In addition, when playing as Bowser, Bowser Jr. does not wander around the map.
In the final cinematic, shown after completing Challenge Mode on Special Cup, Bowser arrives at the baseball field to challenge Mario and the others.
Mario Super Sluggers[]
Bowser returns as a playable character in the Power category as well as a team captain. Once more, his batting and pitching are excellent, but his fielding and speed are on the down-lows. Bowser's power stats are still very high (tied with Petey Piranha and King K. Rool), but his pitching skills are weaker than in the predecessor. His fielding and running abilities are higher than in the predecessor, but they are still lower than average. While Bowser's Star Pitch remains the same, his Star Swing is changed to the Breath Swing, in which Bowser uses his fire breath on the bat to hit the ball. His default team name is Bowser Monsters, just like in Mario Superstar Baseball.
In the second cinematic, Bowser Jr. rams his own venue into the northern portion of the Baseball Kingdom, and emerging from the fortress is not only Bowser Jr. and his team, but also Bowser. After Bowser Jr. loses to Mario's team, Bowser faces Mario in a baseball game. After Mario and others win the showdown, the third of the four cinematics plays as Mario and others are in the center of the infield, celebrating, while Bowser slams his bat to the turf in a fit of rage.
In the last cinematic, Bowser and his son are escorted by Daisy to the Daisy Cruiser, where the other characters are having some desserts. Bowser and Bowser Jr. are at one table, still feeling depressed and distraught after losing the recent showdown. Back at Mario Stadium, Wario and Waluigi sabotage the cannon being used for the Bob-omb Derby by rigging it with a Bullet Bill. The bullet launches prematurely, and Mario, upon noticing, does not have enough time to react, but Bowser emerges out of nowhere and uses his bat to hit the bullet, sending Wario and Waluigi blasting off at the speed of light. Bowser steadily walks away, not wanting to be noticed for cleaning up his own act, as Donkey Kong watches him off, who feels that Bowser and his son should not have been spared after starting all the chaos in the Baseball Kingdom to begin with.
In Mario Hoops 3-on-3[]
Bowser is an unlockable playable character. He is unlocked by completing the normal Star Tourney with at least a bronze medal. Bowser is classified as a powerful character. The only other powerful characters are Donkey Kong and Wario. Bowser's Special Shot is the Bomber Dunk, which can be performed if the player taps a B-like shape on the touch screen. He sets fire to the ball, and then leaps into the air and dunks it, a large column of flame appearing afterward. Bowser is also the only unlockable Mario character with a baller name, "The Big Shell".
Bowser also has his own basketball court, Bowser's Castle, but it is available from the start.
In Mario Sports Mix[]
Bowser is a powerful-type playable character. His power stat is high, but his technique stat is lower as a result, and he also has a very low speed stat. His high power stat allows him to hit balls and pucks harder than normal, which can push back weaker characters. In Dodgeball, Bowser can repel dodgeball attacks by spinning inside his shell. However, this move is rendered useless when the dodgeball is equipped with an item. Bowser's special ability involves him spitting a fireball onto the court, near the goal, and then throwing the sports object toward the goal. Anyone caught within the radius of the blast is knocked back and burned, and has a harder time stopping Bowser's shots, or evading them in Dodgeball.
Crossover appearances[]
Dance Dance Revolution: Mario Mix[]
While Bowser is not the main antagonist of the Story Mode (a role that instead goes to Waluigi), Bowser is the final boss. Once Mario and Toad regain all four Music Keys and return them to Truffle Towers, Bowser arrives and steals them all. Mario and Toad, in the SS Brass, follow him, dodging Bowser's Bullet Bills.
When Mario and Toad enter the castle, Bowser attempts to harness the power of the Music Keys for his own purposes, but finds that they are gone. Toad, standing on a ledge with Mario, then reveals that they stole the keys back from him. Angered, Bowser challenges Mario to a dance-off. The battle consists of the player and Bowser dancing to the Mario Kart: Double Dash!! Bowser's Castle music. Bowser is attacked by collecting rocket pieces, which replace some dance steps, to build rockets that contain hammers which smash Bowser flat. Near the end of the song, another such rocket flies in and hammers Bowser out of his castle.
Super Smash Bros. series[]
Bowser is also a playable character in Super Smash Bros Melee, Super Smash Bros Brawl, Super Smash Bros. for Nintendo 3DS, Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Brawl, he uses his final smash by turning into Giga Bowser. Giga Bowser is a form of Bowser that first appeared in Super Smash Bros. Melee as a boss at the end of adventure mode if the character going through this campaign completed it in around 20 or less minutes overall. Giga Bowser reappears in Super Smash Bros. Brawl as the final smash of Bowser. Like all final smashes, this final smash is temporary, but can still be deadly, especially on a smaller stage. Bowser and Bowser Jr. also share a victory theme different from the other Mario characters: a rock cover of the standard Mario series fanfare.
In Adventure Mode: The Subspace Emissary, Bowser first appears after Donkey Kong and Diddy Kong chase down his troops, who had stolen their bananas in order to lure them to him as a trap. Bowser confronts the two and transforms DK into a trophy with a Dark Cannon, but not before DK punches Diddy away. Bowser chases him down, and has a Shadow Bug clone of himself fight Diddy and Fox. After defeating the clone, the real Bowser attempts to turn them into trophies, but they manage to dodge the shot. Although Diddy is eager to fight Bowser, Fox knows that they're no match, so he grabs Diddy and makes their escape. While continuing his chase, he is told by Ganondorf to hunt down King Dedede, who had stolen Wario's trophies. He also transforms Zelda/Peach into a trophy, and after having another Shadow bug clone of him copy her, orders her Shadow bug clone to attack Mario and Pit/Link and Yoshi. Bowser and his troops attack King Dedede's castle, where Dedede is hiding but when they broke the roof a stone fell on Dedede's head, knocking him out. The debris buries Dedede along with the trophies of Ness and Luigi. As such he only finds the trophy of Peach/Zelda. Bowser steals Peach/Zelda's trophy and evades Mario and Pit's attacks, but when he dodges Pit's arrow he falls off a cliff, but is shown to be unharmed after he landed in his Clown Car. After this, he returns to attack Fox and Diddy Kong at the Swamp and transforms Diddy into a trophy. Fox dodges the shots however. Bowser then orders shadow bugs to clone Diddy's trophy. He flees after Falco attacks him and destroys his Dark Cannon. He orders more shadow bugs to make the Diddy clone giant however. Fox, Falco, and the real Diddy defeat it though. He is next seen with Ganondorf on the Subspace Gunship. They destroy the Halberd, but fail to stop Kirby from destroying the Gunship with a Dragoon. Fleeing into Subspace, Bowser is betrayed by Ganondorf and turned into a trophy by a surprise blast by a Dark Cannon. He is eventually brought back to life, and after being defeated by King Dedede, beats up Ganondorf's trophy for revenge. Bowser then notices the downed Master Hand and decides to help the heroes take down Tabuu. The sight of Master Hand lying on the ground seems to trouble Bowser, probably because Bowser was really the only smasher accomplice who was loyal to Master Hand, unlike Ganondorf (who planned to betray him to take control of the Subspace Army) and Wario (who did it just to enjoy himself). With the help of Sonic, Bowser and the others defeat Tabuu, releasing most of the areas from Subspace. Bowser is seen along with the other thirty-one fighters standing at a cliff, looking at where the Isle of Ancients, which couldn't be restored, once stood.
Mario & Sonic series[]
Bowser is a playable character in every Mario & Sonic series installment, ever since Mario & Sonic at the Olympic Games for the Wii. Bowser is a Power type in each of his appearances.
Mario & Sonic at the Olympic Games (Wii)[]
Bowser has the highest power stat, combined with a high level of stamina. His high strength allows him to perform better in certain events, such as Hammer Throw. His swim stroke is the breaststroke.
In Mission Mode, Bowser has a set of six missions, the last one being unlockable, and each having their own specific objective:
- Pole Vault - Bowser must clear the bar set at 5.70 meters twice
- Javelin Throw - Bowser must throw the javelin between 50 and 55 meters
- 400m Hurdles - Bowser must not knock over a single hurdle and finish with a time between 45 and 53 seconds
- Hammer Throw- Like Javelin Throw, Bowser must throw the hammer between 50 and 55 meters
- Singles - Bowser must win by scoring 7 points with smash shots
- Dream Fencing - Bowser must win by knocking his opponent out of the ring twice
Once the player has cleared all six of Bowser's missions, they unlock the Bowser Emblem. Additionally, the player can earn the Bowser Crown by acquiring all gold and 1st medals with Bowser.
Mario & Sonic at the Olympic Games (Nintendo DS)[]
Bowser retains his stats from the Wii version. Both the Bowser Emblem and the Bowser Crown return as unlockables, having the same criteria to unlock, although Bowser has a different set of missions in Mission Mode:
- Individual epée - Bowser must parry five of his opponent's attacks and win
- Hammer Throw - Bowser must throw three times in a row for a total of at least 220m
- 400m - Bowser must overcome a 1-second handicap to win
- Archery - Bowser must get ten points three times in a row!
- Dream Table Tennis - Bowser must earn at least 20 points in a single rally
- Dream Fencing - Bowser must defeat Vector
Mario & Sonic at the Olympic Winter Games (Wii)[]
Bowser next appears in Mario & Sonic at the Olympic Winter Games, returning as a power type character. He is joined by Bowser Jr. who is a newcomer and has many of the same stats as before. He has average acceleration and skill stats.
Mario & Sonic at the Olympic Winter Games (Nintendo DS)[]
Bowser has high speed, power, and stamina, but below average technique and jumping.
In Adventure Tours, both Bowser and Dr. Eggman are the two main antagonists who kidnap the snow spirits to melt the snow and therefore cancel the 2010 Winter Olympics so that they can host one of their own. One snow spirit manages to escape, but the two are not concerned by it. When Mario and Sonic catch news of what had occurred, they set off to stop them. Later in the adventure they come across, Rouge the Bat and offer her gemstones if she defeats the player. Once Rouge loses, she demands them to realize the snow sprit. When they refuse, Rouge kicks them. However, the villains had managed to kidnap Frosty in the meantime and take him to Blizland, which they had turned into a common hideout that combined elements from Bowser's castles and Eggman's bases. When Sonic and Mario later reach the end of their hideout after freeing Frosty, Bowser and Eggman give them three final challenge to pass. The first is Blazing Bobsleigh, then Fever Hockey, and finally Extreme Snowboarding. Once their rivals have defeat them, they are disappointed that they lost, but are then angered about it and escape. In the aftermath, all the Snow Spirits have been freed and bring the snow back, thus allowing the winter Olympics to resume. After Bowser Jr. and Metal Sonic join the team, Bowser and Eggman can be challenged again. After losing, they decide to join the group to improve their skills.
Mario & Sonic at the London 2012 Olympic Games (Wii)[]
Bowser appears as a power type character in the Wii version of Mario & Sonic at the London 2012 Olympic Games. He has high speed, stamina, and power, but low acceleration and technique. In the Wii version, a Bowser suit is also an unlockable costume for Miis to wear. In the game's opening, Bowser appears alongside all of the other athletes at the start, as well as later competing in Canoe Sprint 1000m and Football.
Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)[]
Bowser is a playable character who belongs to the Wild Ones class, and he is restricted to Olympic events selected for the class. There is a badge of him that can be obtained from the badge machine.
In Story mode, before the Olympic Games, Bowser had a toothache which made him grumpy despite his attempts to cover it up. Eventually, he went out sightseeing with Lakitu, Magikoopa, and Goomba. After correcting some mistakes made by Magikoopa, Bowser rejected his minions attempts to cheer him up and left on his own to get some rest. The next day, Bowser arrived in the Main Stadium when Magikoopa came and warned him that Donkey Kong was preparing an ambush up ahead with a challenge to an Olympic event. Taking on the challenge, Bowser defeated Donkey Kong, which cheered him up a bit. After that, Bowser was told by Lakitu and Goomba that Knuckles and Vector were waiting to challenge him at the wrestling venue. Although suspicious of what his minions were up to, Bowser agreed to see his next opponents. Arriving in ExCeL London, Bowser promptly challenged Knuckles and Vector, but was slightly confused by how his opponents appeared stunned. After beating Knuckles and Vector, Bowser was slightly surprised by the pair's poor performance considering that they challenged him. Regardless, Bowser left after Gooomba suggested that he found another opponent.
Brought to the London Tennis Club, Bowser asked his minions why they had brought him here. After Goomba and Boo headed off to sort out some issues, Bowser grew impatient and yelled for some answers. Goomba explained that they had tried bringing in Mario so Bowser could defeat him in an event, but had failed to convince him to come. Not deterred by this, Bowser demanded that they brought Mario since he wanted to crush him really badly. While busy taking to Dry Bones though, a Goomba was turned into Mario by Magikoopa without Bowser knowing it. Bowser proceeded to face "Mario", and managed defeat him. Afterward, Bowser got suspicious when his minions tried to keep from noticing that Goomba's Mario-disguise had worn off by suggesting that he celebrated his victory. Fortunately, Bowser was called over by Bowser Jr., who had seen Bowser's victory and was impressed by his performance. After the pair had discussed the match, Bowser noticed his minions celebrating. Happy that they were happy in spite of his toothache, Bowser intended to make them more happy by winning the Olympics. Bowser Jr. then asked him if he was alright, and Bowser told him that he was.
Bowser later met Dr. Eggman during one afternoon in Hyde Park. There, they both complained that they had not received their invitations for the Olympic Games yet. They soon after met Amy and Peach, who offered to bring them their invitations in person if they won against them in a beach volleyball match. If they lost, however, they would have to wait for the invitations to come to them by mail. Even though the villains were defeated however, Amy and Peach decided to bring them their invitations. Toads later arrived, and Bowser and Bowser stopped them to ask them what they were doing. The Toads told them that they were helping with the invitations and were heading out to mail them. However, Broawer and Eggman got angry with them for causing the delay and scared the Toads off, causing them to drop a pair of invitations. Bowser and Eggman investigated the invitations and saw they were written by Peach and Amy, causing them to believe that they were love letters to Sonic and Mario instead of their invitations. Believing this was causing the delay, they took the invitations and headed off for sightseeing, planning to wait for their actual invitations to arrive in the mail. During this time, they completely forgot about their invitations. Later on, during one night, Bowser and Bowser were watching the city from their base, nervous that the Olympics would start without them. Outraged, Eggman decided to use the Phantasmal Fog to cover all of London in fog so that the Olympics could not proceed. Eggman also deployed Fog Machines throughout the city that were guarded by Bowser's servants and Eggman's allies.
After Sonic and Mario had destroyed most of the Fog Machines, Eggman created 3D holograms of Bowser and Bowser, which he sent to delay the destruction of the last two Fog Machines. Bowser's hologram was sent to stop Wario from destroying a Fog Machine at Horse Guards Parade, as they believed it would deter their enemies. Regardless, Knuckles and Vector defeated the hologram when it tried to attack Sonic, and the Fog Machine got destroyed by Knuckles. Knuckles and Vector then kept an eye on the Bowser hologram until it disappeared. Eggman then decided to fully open the Fog urn in his base and unleash the full potential of the Phantasmal Fog. When Sonic and Mario later arrived to stop Bowser and Eggman's plan, the villains had been powered up by the power of the Phantasmal Fog. However, they were still defeated. The Master Fog Machine was subsequently destroyed and the Phantasmal Fog was returned to its Fog urn and closed for good. Bowser and Eggman then complained that the others had forgotten to give them invitations for the Olympics. However, Tails and Toad cleared up the misunderstanding by establishing that they could still sign up for the Olympics if they hurried. Bowser was later present at the opening ceremony of the Olympic Games.
Mario & Sonic at the Sochi 2014 Olympic Winter Games[]
Bowser returns as a playable character, once again retaining his status of being a Power-type character. Bowser still has the Spinning Shell as his Special Skill.
In Legends Showdown, Bowser is on the fifth team, along with Bowser Jr., Dr. Eggman and Metal Sonic.
A Mii costume based on Bowser can be unlocked by finishing first in Winter Sports Champion Race after switching to all four sets of gear.
Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)[]
In the Nintendo 3DS version of Mario & Sonic at the Rio 2016 Olympic Games, Bowser is only playable in Golf and Boxing.
In Road to Rio mode, Bowser and Dr. Eggman teamed up once again. This time, they stole the Olympic medals and framed both Mario Gym and Sonic Gym for the theft. Mario and Sonic, with the help of the player's Mii, were able to put a stop to them.
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Mario & Sonic at the Rio 2016 Olympic Games (Wii U)[]
Bowser is a character available from the start, once again retaining his high power-related stats, and is playable in all events. There is also a Mii costume of him that can be unlocked by completing Bowser's Carnival Challenge, although it must be collected in two separate parts, each with their own stat changes.
Mario & Sonic at the Olympic Games Tokyo 2020[]
Bowser is a Power-type character who is playable in both the Tokyo 2020 and the Tokyo 1964 events, the latter of which uses his sprite design from Super Mario Bros., like the other Mario characters.
In Story mode, Bowser teamed up with Eggman to trap Sonic the Hedgehog and Mario inside Eggman's Tokyo '64 gaming system, which contained a digital recreation of the 1964 Summer Olympics in Tokyo. Using a spell from one of Bowser's Magikoopa, Eggman designed the Tokyo '64 to emit a beam of light that would trap anyone touched by the light inside the device. Bowser and Eggman then sent the game to Sonic and Mario. However, while the villains hid to watch the results, Bowser got impatient and butted in to make them turn on the Tokyo '64, which led to Bowser, Eggman, Sonic, Mario and Toad all getting sucked into the Tokyo '64. Inside the heavily pixelated world of the Tokyo '64, Bowser and Bowser's plot was realized by the heroes, who asked for a way out. Eggman, however, claimed there was no way back to the real world. Bowser was then encouraged by Eggman to compete with him in the Olympic Games featured inside the Tokyo '64 so they could win gold medals. However, the villains soon found themselves facing Sonic and Mario, who had decided to compete as well. After Eggman lost the gold medal to Sonic, Bowser tried to take on Mario, but lost as well. Bowser was then pulled to the sidelines by Eggman, who tried telling Bowser in secret that the medals were needed to escape the Tokyo '64, and that his earlier claim about there being no escape was a lie to hide the truth from Sonic and Mario. However, the two soon saw that Toad had been listening. Bowser and Eggman proceeded to sneak away before Sonic and Mario could confront them. Bowser himself tried to escape in a boat on Sumida River, but was intercepted and cornered by Mario and Toad. Fortunately, the heroes soon got distracted, which Bowser used as an opportunity to escape.
Bowser and Eggman later met up in the Tokyo Metropolitan Gymnasium. However, their plan to get medals unopposed were foiled when Sonic and Mario showed up. With Eggman forced to admit by Toad that there was a way out of the Tokyo '64, the heroes refused to let the villains get the medals. What followed next was a match between Eggman and Mario, where Mario won the gold medal. Bowser then began billettering Eggman, but Eggman refuted that the heroes would not know what to do with the medals, much to Bowser's joy. As Bowser and Eggman later tried discussing what the medals were used for, they noticed Sonic nearby. After Eggman made up a lie, Bowser left with him. Later, in Nippon Budokan with Eggman, Bowser prepared himself for the Judo event, only for Sonic and Mario to show up. Bowser subsequently took on Sonic, but lost the medal to him. Bowser was then convinced by Eggman to split up for now and devise a new plan somewhere else. Bowser later met up with Eggman at the Olympic Cauldron in the National Stadium. There, Bowser learned from Eggman that by inserting fourteen gold medals into fourteen keyholes underneath the Olympic Cauldron, one would be able to escape the Tokyo '64. However, the villains soon discovered that Sonic, Mario and Toad had been snooping on their conversation. Accepting that the secret was out, Bowser followed Eggman to another venue to get more gold medals. However, the heroes followed them to the National Gymnasium, where Eggman lost a gold medal to Sonic. Soon after though, a screen that eventually said that "Power-up Items" from Eggman Nega were on the way appeared.
As mysterious items fell all over the digital world, Bowser and Eggman hurried out to get them and use them to win medals. Arriving at Lake Sagamim, Bowser got a hold of a few "Miracle Roll" power-up which he used to amplify his skills. When he tried to eat a third one however, a bird snatched it from him. Confronted by Sonic and Mario immediately after, Bowser faced Sonic in a Kayak event, only to be defeated. Afterward, Bowser left to find Eggman to check up on his progress. Bowser eventually found Eggman in the National Stadium where they discussed their status until Sonic and Mario came. There, Bowser stood on the sidelines while Eggman faced Mario in an event and lost. Regardless, Eggman was sure that he could just call Eggman Nega for more power-ups. When he did however, everything around them began flickering, which was a sign that the Tokyo '64 was running out of battery. Bowser thought this meant they would get stuck inside the Tokyo '64 forever, but Eggman corrected him by revealing that they would all vanish instead. This prompted the villains to challenge the heroes to another event to get the medals needed to escape to the real world. With the heroes accepting the challenge, the group went to the Komazawa Olympic Park General Sports Ground. There, Eggman lost to Sonic in Volleyball. Regardless, Bowser assured Eggman that they still had the final event left and that they could just take Sonic and Mario's medals if needed.
Heading to the National Stadium, Bowser and Eggman met Sonic and Mario there, where Bowser were to face Mario in the final event. After Mario won the last gold medal, Bowser was reminded by Eggman to initiate their plan about stealing the medals. Knocking out Sonic and Mario, Bowser tried to take their medals, only to discover that they were gone. After Toad revealed that Sonic and Mario had given him the medals for safekeeping, Sonic and Mario reminded the villains that they did not have much time left and that they should team up to get out. Agreeing to simply have a showdown with their arch enemies once they were out, Bowser and Eggman agreed to the offer. The group thus went to the Olympic Cauldron and placed the gold medals into the keyholes. Soon after, a column of light appeared to take them back to the real world. While this was happening however, everything around them began to flicker again, signifying that the battery had run out. The group subsequently began to fade away while unable to reach the escape route. Fortunately, they were saved in the last second when Miles "Tails" Prower and Luigi replaced the battery on the Tokyo '64. Now restored, Bowser and the others reached the exit and return to the real world.
After Bowser praised Bowser Jr. for being brave to rescue him, he and Eggman confronted Sonic and Mario, ready to settle things with them. As such, Bowser and Eggman faced Sonic and Mario in a 100m event, alongside other competitors. After they lost, Bowser and Eggman got mad, but quickly got over it.
WarioWare series[]
Bowser has made several cameos in the WarioWare series. In WarioWare, Inc.: Mega Microgame$!, the microgames Classic Clash I, II, and III each feature a kaiju-like Bowser as an obstacle. Controlling a Mario substitute known as Nintenman,[1] the player must either dodge Bowser's attacks, force him backwards, or destroy him with a beam attack, depending on the game. All three microgames reappear unchanged in WarioWare, Inc.: Mega Party Game$! In WarioWare Gold, Classic Clash III returns, now simply named Classic Clash. In this version, Bowser has been redesigned to more closely resemble his original sprite from Super Mario Bros.
WarioWare: Get It Together! features another Bowser cameo. In the microgame Super Mario Bros., Bowser's first appearance in World 8-4 is recreated. Just as it was in the original NES game, the player's objective is to defeat him by either attacking him directly or touching the axe at the end of the bridge to send him falling into lava.
Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition[]
Bowser is playable in both the Tokyo 2020 and Tokyo 1964 events, like in Mario & Sonic at the Olympic Games Tokyo 2020.
In other media[]
- "Cursed crocodiles, it's that Parmasan Plumber! and he's as big as me!"
- —King Koopa
The Super Mario Bros. Super Show![]
In several episodes, Bowser would capture Princess Toadstool and attempt to blackmail her into giving him the Mushroom Kingdom, although some other episodes implied he already had some measure of control over the kingdom.
Wreck-It-Ralph[]
- "I'm bad, and that's good. I will never be good, and that's not bad. There's no one I'd rather be than me."
- —Bowser, Wreck-it Ralph
Bowser appears in the Disney Animated film Wreck-It-Ralph as a cameo along with other video game villains in a villains support group, Bad-Anon: One Game at a Time. They make a personal bad guy credo after the seminar is over.
The Super Mario Bros. Movie[]
Bowser appears as the main antagonist of the computer-animated film, The Super Mario Bros. Movie, where his voice work is provided by Jack Black.
Here, Bowser seizes the superstar and tries to rule the world, while planning to marry Princess Peach.
- ↑ Name given in WarioWare Gold in microgame description and in Wario Kard.