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Donkey Kong

25m is the first level in Donkey Kong, and by extension the first ever level in Mario and Donkey Kong games alike.

Layout[]

25m DKGB screenshot

25m in Donkey Kong for the Game Boy

25m is a large stage where Mario must travel up levels of construction girders using ladders along the way in order to reach Pauline. The stage itself has the same color scheme as the later level, 75m, having red girders and green ladders.

Hazards[]

The hazards that appear in this level include:

  • Barrels: These are the main obstacles in this level. Donkey Kong throws an infinite amount of barrels attempting to stop Mario. They can be difficult to avoid since they tend to go down the ladders without warning. Donkey Kong always starts off with a blue barrel that spawns a Fireball. That barrel most likely contains gas. The barrels, however, can be taken out with hammers.
  • Fireball: These enemies appear each time Donkey Kong throws a blue barrel into the Oil Drum at the very bottom of the stage. In this level, they pose a very little threat since they appear at the very bottom when Mario is nearly at the top already. They can also be taken down with hammers, and they can also climb the ladders.
  • Donkey Kong: He is the main antagonist, and even running into him instantly defeats Mario. This is rather rare since one will already climb the ladder to reach Pauline.

Appearances and references[]

Trivia[]

  • The overall level, and especially the scene where Donkey Kong jumps on the stage to make it slanted so he can throw barrels, is considered an iconic moment in games that has even been referenced in countless forms of media, including other video games.
  • This is the only level to not feature Pauline's lost items.
  • In Nintendo Land, the end of the first level of Donkey Kong's Crash Course shares a similar appearance with this level.
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